FSDreamTeam forum

Products Support => GSX Support FSX/P3D => Topic started by: luisgomes on February 11, 2022, 11:53:38 pm

Title: Walking-in-gates
Post by: luisgomes on February 11, 2022, 11:53:38 pm
Good evening, I would like to know if it is possible to configure the gsx for passengers when deboarding from the plane went towards a certain gate and when boarding they leave a different gate than the deboarding.

Thanks Luís Gomes.
Title: Re: Walking-in-gates
Post by: virtuali on February 11, 2022, 11:55:03 pm
You can send passenger anywhere in the airport but no, it's not possible to have separate paths for Boarding and Deboarding. That might be a feature we can add in the future.
Title: Re: Walking-in-gates
Post by: luisgomes on February 12, 2022, 12:22:41 am
It would be great if it were implemented.

Thanks, Luís Gomes.
Title: Re: Walking-in-gates
Post by: normanblackburn on February 12, 2022, 12:46:23 am
That might be a feature we can add in the future.
A huge +1 here.
Title: Re: Walking-in-gates
Post by: Just Caliber on February 12, 2022, 04:00:16 am
What about stanchions for separate doors? For example, if a scenery has designated painted paths for passengers to walk like at YVR? With the current setup, the pax stray out of the designated walkway.

https://imgur.com/FS7W4Sb
Title: Re: Walking-in-gates
Post by: virtuali on February 12, 2022, 12:33:12 pm
What about stanchions for separate doors?

That would be way more complex, because you would need to flag one of the nodes to be a joining node for two separate branches of the path, which at some point must become unique.