FSDreamTeam forum
Products Support => GSX Support FSX/P3D => Topic started by: jeanpollux on December 05, 2020, 09:39:31 am
-
Hi all,
If I remember correclty this issue has already been raised some time ago but as the topic was not referring to clear keywords I am unable to retrieve the post.
Keywords: passengers, boarding, graphic, huge, issue
As you may see on the pictures in attachments, I have an issue with the boarding phase where the passengers, in a certain camera angle appears bugged and huge.
Do you have a solution or a link to the previous post addressing this issue please?
Best regards,
Jeanpollux
-
It's likely a problem with your shaders or your video settings. You don't say which simulator you use, so I cannot be more specific how to reset the shaders on it.
-
Thank you for this clue.
My simulator is Flight Simulator X (FSX - in the post title).
Best regards,
-
Try ALL the following, in order:
- Update your video driver
- Reset your video driver settings to default
- Reset the FSX settings to default, by removing the following file:
%APPDATA%\Microsof\FSX\FSX.CFG
This will force FSX to rebuild a new config with all default settings. Use on the HIGHMEMFIX = 1 tweak
-
Thanks for your reply.
Unfortunatly nothing has worked...
I even tried to remove the shaders.
Is there a way to debug this through some logs?
Best regards,
-
Which FSX version you use, exactly ?
-
Hi,
I'm using FSX-Deluxe (box version) SP2 on PC.
Version 10.0.61472.0 (fsx-sp2.20071210-2023)
I hope it helps.
Best