FSDreamTeam forum
Products Support => GSX Support FSX/P3D => Topic started by: w6kd on November 30, 2020, 11:27:52 pm
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In P3Dv5, with an airfield on sloping terrain, the jetways and marshallers appear to be set at airfield elevation, which puts them either buried in the ground or floating in the air if they are positioned at a spot where the elevation differs from the base airfield elevation.
The pushback vehicle, baggage trains, and baggage loaders all sit properly on the pavement at parking spots of differing altitudes. The Safedock parking systems can be raised or lowered to accomodate differences in elevation at any particular spot. As more airports take advantage of this new P3D sloped surface capability, we're going to need the ability to set a spot-specific base elevation for the jetways and marshallers...perhaps default to field elevation with the ability to adjust up/down from there.
Regards
Bob Scott
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We'll check this, since it's not expected marshallers and the other vehicles would behave differently. In fact, if the airport is sloped, I would expect they would all placed at the same altitude.
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An update--on further examination, the marshaller can be elevation-adjusted with the Q and Z keys as the other parking systems. It just takes a while if they are deeply buried.
The jetways seem to be using the parking spot elevation...so far no troubles with them even on spots that differ from field elevation.
Regards
Bob Scott
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Yes, of course you can adjust it manually, I was thinking it there was a way to do it automatically. The problem is, if we placed objects snapped on ground, you'll lose the ability to customize the height, and it won't work with some airports with unusual configurations, like Madeira.