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Products Support => GSX Support FSX/P3D => Topic started by: Meyerflyer on October 24, 2019, 11:31:04 am

Title: Vehicles drive through airplane
Post by: Meyerflyer on October 24, 2019, 11:31:04 am
Hello simmers,

I'm using GSX Level 2 expansion with P3D 4.5 and the aerosoft Airbus professional. The GSX vehicles often drive through the Airbus. I read, that this comes from issues with the AFCAD files from each airport.
But is there really no possibility for GSX to avoid this? GSX does know where the airplane is to correctly place jetways and vehicles so this should be no big deal.

Greets
Title: Re: Vehicles drive through airplane
Post by: virtuali on October 25, 2019, 01:49:14 pm
But is there really no possibility for GSX to avoid this? GSX does know where the airplane is to correctly place jetways and vehicles so this should be no big deal.

Of course there is, but in the proper way, which is customizing their starting position.

If GSX tried to do what you are probably suggesting, that is placing vehicles depending on the airplane position and doors, the would probably always "drive right", but they will almost invariably "start wrong", since their starting position would change depending on the airplane, its parked position and its door configuration, and of course it would be very unrealistic having vehicles that change their starting position each time, when in real life they always start from preset position which are different for each gate.

That's why GSX allows you to customize the vehicles starting position at each gate, which is the only proper and realistic way to do that, because the only thing GSX knows of a parking spot is its location, heading and radius as defined in the scenery AFCAD. GSX cannot possibly know about the actual structures, ground details, it would require scanning every single polygon of the scenery, making it very heavy and slow and possibly unreliable, especially with 3rd party sceneries that might use many different methods to create objects. So, GSX is almost blind to the actual scenery, that's why there's a full customization editor.
Title: Re: Vehicles drive through airplane
Post by: Meyerflyer on October 28, 2019, 10:05:20 pm
Thank you very much for your explanation. It's always not that simple than it looks.
Title: Re: Vehicles drive through airplane
Post by: brucewtb on October 29, 2019, 01:06:00 am
OK.  So this is something we just have to put up with and does the same explanation apply when the wing walker guy walks through the tow truck to disconnect the tow bar?  More positively push back from NZWN gate 29 does work quite well now with latest update so thank you for that.

Bruceb