FSDreamTeam forum

General Category => General Discussion => Topic started by: jared15 on July 16, 2009, 05:54:14 am

Title: can someone help
Post by: jared15 on July 16, 2009, 05:54:14 am
ok seeing that no one has responded to my other post i guess i will try here.

i am kinda a newb when it comes to this stuff so please bare with me.

i have purchased KJFK (totally amazing btw) and i am a bit confused. every time i have landed there in a delta 737-800 i am sent to either the wrong terminal, a gate that is too small for that aircraft (ie. a gate for a CRJ or A319 (jet blue terminal) , or both. this has also happened while i am in a 767-300. also i am never directed to any of the gates equiped with the ParkMe. so i am just curious on how to resolve this issue.

i appreciate all the help.
Title: Re: can someone help
Post by: cmpbllsjc on July 16, 2009, 08:46:31 am
Unfortunately there is no way to get the stock FSX ATC to direct you to a certain gate. You will have to either not contact ground ATC or ignore them if you already contacted them and just taxi to the gate you want. If you buy AES you can get a follow me car to the gate number you wish, but that is independent from FSX's ATC.

This happens to me all the time at all airports. If I am flying a Delta livery into KFLL and want to park at the Delta gates chances are FSX's ATC won't direct me there, so I have to just taxi to the gate I want and ignore ATC.
Title: Re: can someone help
Post by: KingCat on July 16, 2009, 01:07:38 pm
One thing you can try is changing the gate radius in the AFCAD of the gate you want to park your aircraft to a size that just fits your aircraft. ATC always directs you to the smallest gate that fits your aircraft. This is a bit of trial and error, but this trick always worked in FS9 when using default ATC. I don't know if this also works is FSX, but you could try. In FS9 I used Lee Swordy's program AFCAD for editing. There are several alternatives of this program available for FSX.

If an AI-aircraft has already occupied your "prepared gate", then ATC will still direct you to another gate. So, besides changing the gate radius, it's also a good idea to remove any parking codes associated with your "prepared gate", so that AI-aircraft don't park there (at least chances are a lot smaller then).


Jon
Title: Re: can someone help
Post by: jared15 on July 16, 2009, 05:47:12 pm
what do you mean change the parking codes???
Title: Re: can someone help
Post by: Bruce Hamilton on July 16, 2009, 07:52:13 pm
If I am flying a Delta livery into KFLL and want to park at the Delta gates chances are FSX's ATC won't direct me there, so I have to just taxi to the gate I want and ignore ATC.

The only problem with that strategy is you're likely to find your desired gate already occupied, and having to hold position until an aircraft pulls out.  Virtual passengers get cranky, just like real ones.  ;)
Title: Re: can someone help
Post by: jared15 on July 16, 2009, 11:44:59 pm
yea but real passengers u have to deal with. oh btw does anyone know of a decent klax that looks somewhat real for for FSX?? or is anyone devlopeing on??

Title: Re: can someone help
Post by: KingCat on July 17, 2009, 08:09:40 am
what do you mean change the parking codes???

If you have a good addon scenery for an airport, every gate has a parkingcode associated with it. That means that e.g. AI-aircraft of Delta Airlines will only park at gates that have a parkingcode of "Delta Airlines". If you click on a gate in the AFCAD and check it's properties, you will see which airlines are "allowed" to park there. So if you remove the parkingcode from a certain gate, chances are much smaller that an AI-aircraft will park there, unless there's no other gate available. I used this strategy in FS9 a lot, but I'm not sure if it works in FSX.


Jon
Title: Re: can someone help
Post by: TWA Pilot on July 18, 2009, 03:44:46 pm
Jared15......open your aircraft cfg, file. On the top paragraph you'll see all the info FS reads about the plane. Title, sim, texture. etc. What you need to add are these two lines, just copy and paste them in the top parragraph of the config file.

atc_parking_types=gate
atc_parking_codes=EAL

I fly for Eastern Airlines Virtrual so our parking code is EAL...You said you flew a Delta 737-800....Then change the code to DAL for your airline OR what ever airline you want in there. You can also change the parking types too! If you have a cargo flight, you can change the parking statis to CARGO, or GA, ramp or all of the above. What this does is tells FS you have a gate, ramp, or cargo parking spot and will send you there or close to it IF the gates are open!!!

Now if you fly for a VA or airline that isn't in the AFCAD then we need to change something in the AFCAD file. But thats something a little harder, so for now just add the two lines, and do that with all you airplanes.

Hope that helps,
Cheers,
Doug
Title: Re: can someone help
Post by: jared15 on July 18, 2009, 10:45:21 pm
cool thanks. any word on a klax for fsx???
Title: Re: can someone help
Post by: KingCat on July 18, 2009, 11:16:52 pm
Jared15......open your aircraft cfg, file. On the top paragraph you'll see all the info FS reads about the plane. Title, sim, texture. etc. What you need to add are these two lines, just copy and paste them in the top parragraph of the config file.

atc_parking_types=gate
atc_parking_codes=EAL

I fly for Eastern Airlines Virtrual so our parking code is EAL...You said you flew a Delta 737-800....Then change the code to DAL for your airline OR what ever airline you want in there. You can also change the parking types too! If you have a cargo flight, you can change the parking statis to CARGO, or GA, ramp or all of the above. What this does is tells FS you have a gate, ramp, or cargo parking spot and will send you there or close to it IF the gates are open!!!

Now if you fly for a VA or airline that isn't in the AFCAD then we need to change something in the AFCAD file. But thats something a little harder, so for now just add the two lines, and do that with all you airplanes.

Hope that helps,
Cheers,
Doug

This only works for AI-aircraft, not for user aircraft (at least in FS9).


Jon
Title: Re: can someone help
Post by: TWA Pilot on July 18, 2009, 11:31:46 pm
NO!!! It works for both!!! Trust me I use it!!!and it works!!

Doug
Title: Re: can someone help
Post by: KingCat on July 18, 2009, 11:58:21 pm
Maybe in FSX, but surely not in FS9.


Jon
Title: Re: can someone help
Post by: Jayster226 on July 19, 2009, 06:04:56 am
Maybe in FSX, but surely not in FS9.


Jon

It doesn't work in FS9, and probably not FSX too. Probably just coincidence
Title: Re: can someone help
Post by: KingCat on July 19, 2009, 12:48:46 pm
That's what I already thought so, because I have never heard about this working (except for AI-aircraft). The only way you can "manipulate" default ATC somewhat, is the way I described it in a few posts earlier in this thread.


Jon
Title: Re: can someone help
Post by: Mike... on July 19, 2009, 05:33:40 pm
It's very simple. Make sure the parking spot you want to go to has the exact same radius as the model you're flying. Make sure the spot is at the top of the parking list and use XXX XXX XXX XXX XXX as parking codes, so that AI will not occupy the gate (and make sure you have sufficient parking spots at your airport or AI may go there anyway). ATC will direct you to the spot in question.

Yes, you need to do something before each flight, unless you always fly the same aircraft and airline, but getting assigned the correct gate by ATC is worth it.
Title: Re: can someone help
Post by: axiom13 on July 19, 2009, 06:06:06 pm
I dunno what fs9 you all are using, but user parking codes worked and still work for me...
Title: Re: can someone help
Post by: Mike... on July 19, 2009, 06:36:45 pm
No, they don't. It may appear as though they do, but they do not work in FS9 nor FSX.

ATC directs the user to the first unoccupied parking spot it finds going through the parking list (use an Afcad editor to see this list) from top to bottom, that is of sufficient size.

This is just about the number one annoyance regarding the default ATC. It has been discussed to death and like many other things, MS didn't do anything about it in FSX... If it worked, we wouldn't be having this conversation.

;)
Title: Re: can someone help
Post by: JFKpilot on July 19, 2009, 06:40:10 pm
The user aircraft parking question was mostly answered already, but in case you want to do some more reading: "VIP Parking Guide" by David "Opa" Marshall @ Simviation -- here's the link:  http://www.simviation.com/simviation/download.php?ID=3241 (http://www.simviation.com/simviation/download.php?ID=3241)
Title: Re: can someone help
Post by: KingCat on July 19, 2009, 09:06:47 pm
Like I already explained, it's all about changing the gate radius to match that of the user aircraft.


Jon
Title: Re: can someone help
Post by: cowings1588 on June 13, 2013, 08:42:24 am
Hi does anyone know the AI aircraft size for parking concern especially for Blueprint IAH.. I'm trying to set my B gates & those extra B84 gates A-T which is that one whole section where the small building without the jetway is..  I put it at one size & I'm getting mainline going there but I lower it, than I'm not even getting AI UT2 even being parked there..  I have it listed through AFX to have these United Express liveries park there but there not parking there..

UALX BTA ASQ CHQ SIL LOF SKW GJS CJC but yet I go to check it on my game & no one is parked there.. Right now I have it set at 50.00 & marked as gate medium, should the numbers be even smaller or should the gate be marked gate small ?? 

What is the actual size on the AI planes for the express jets & props but not to go to big as too allow mainline to be able to park there ??