FSDreamTeam forum

Products Support => GSX Support FSX/P3D => Topic started by: Russo on December 15, 2017, 10:23:00 pm

Title: Texture issues
Post by: Russo on December 15, 2017, 10:23:00 pm
firstly I want to excuse me for my English, it is very poor y to write this I used a translate

I looked for the answer to my issue in the forum but I wasn´t able found it.

So I sorry if this question it has been already answered above

I have a issue with the stair and jetway textures


From cockpit I only can see this.


(https://s2.postimg.org/knyz1klw5/stair1.png) (https://postimg.org/image/knyz1klw5/)


From outside it sees good.

(https://s2.postimg.org/a155w5t6d/stair3.jpg) (https://postimg.org/image/a155w5t6d/)


if I get far away the texture it sees good.


(https://s2.postimg.org/bg6qkvmjp/stair2.jpg) (https://postimg.org/image/bg6qkvmjp/)

if I get near it sees corrupt

(https://s2.postimg.org/htvtoeu39/stair4.jpg) (https://postimg.org/image/htvtoeu39/)

Any solution?
Any Idea how can I resolve this?



Sim:P3D V3
Plane: Any Plane
OS: Win 7
ViewCam program: Ezca

Again I am sorry for my english.


Title: Re: Texture issues
Post by: virtuali on December 18, 2017, 04:09:27 pm
The problem doesn't have anything to do with GSX, it's likely an issue caused by your camera view, which you are probably use a 3rd party utility to manage, which seems to have a wrong clipping settings, so it clips part of the objects too early.