FSDreamTeam forum

Products Support => GSX Support FSX/P3D => Topic started by: Guenseli on October 26, 2017, 11:22:41 am

Title: Request feature "clear Gate"
Post by: Guenseli on October 26, 2017, 11:22:41 am
Hello,

if possible, please consider some "god feature" ...

If all Gates are full, or the one, the user prefers, it would be nice if we could delete the AI plane there, after landing.
If you select a Gat which is occupied, but click on it, there could be then the message "delete AI yes/no"


Would be nice to have.

many thanks
Title: Re: Request feature "clear Gate"
Post by: virtuali on October 26, 2017, 05:43:22 pm
Yes, that's possible.
Title: Re: Request feature "clear Gate"
Post by: Guenseli on November 10, 2017, 03:14:12 pm
I'll bring that up ...

So, that means, you'll implement it?




And there's another request:
would it make sense to show (optional) only the parking places which fit the aircraft size?

On large Airports that would save countless clicks to page forward till I find my parking spot and the 200 before are to small also.
So if just these would came up which will fit my needs would be good ...
Optional of course.

Maybe you could consider this.

many thanks
Title: Re: Request feature "clear Gate"
Post by: virtuali on November 11, 2017, 02:54:42 pm
So, that means, you'll implement it?

It means we'll look into it and, eventually, add it when we'll have time, like all the countless of other features we added in years:

http://www.fsdreamteam.com/couatl_liveupdate_notes.html

Quote
would it make sense to show (optional) only the parking places which fit the aircraft size?

On large Airports that would save countless clicks to page forward till I find my parking spot and the 200 before are to small also.

No, filtering out parkings can be confusing, because user might think there's a problem when they don't see all parkings or if entire terminals would disappear.

A better solution, which we already thought, might be *SORTING* the list with the suitable gates at the beginning.
Title: Re: Request feature "clear Gate"
Post by: klimchuk on July 02, 2018, 01:11:49 am
Hello,

if possible, please consider some "god feature" ...

If all Gates are full, or the one, the user prefers, it would be nice if we could delete the AI plane there, after landing.
If you select a Gat which is occupied, but click on it, there could be then the message "delete AI yes/no"


Would be nice to have.

many thanks

+1 for this since gates with AI traffic almost ALWAYS occupied