FSDreamTeam forum
Products Support => JFK for FSX/P3D => Topic started by: wallydog69 on February 12, 2015, 04:11:55 pm
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Installed latest version in 2.5 and there seems to be an issue with textures being misaligned.
http://i926.photobucket.com/albums/ad106/wallydog69/2015-2-12_10-5-26-882.png (http://i926.photobucket.com/albums/ad106/wallydog69/2015-2-12_10-5-26-882.png)
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Nothing that has anything to do with the 2.5 update. It has always been like that.
The scenery is made in tiles, so they will never perfectly match. Since JFK uses 4096 resolution textures, and the effect is more visible if you use a lower texture resolution, it's possible that, by reinstalling, the texture resolution has been brought back to default (1024), so you are noticing it more.
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Umberto,
A reinstall actually changes the resolution in P3D to 4096. The tile mismatches are much more prominent in 2.5 as opposed to earlier versions.
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The tile mismatches are much more prominent in 2.5 as opposed to earlier versions.
Do you have FSX too ? Can you do a comparison screenshot, on the SAME locations ( precise and exact same coordinates in both sims ), using the same texture resolution ?
Also, check with and without the "Tesselation" option enabled. I seem to recall someone posted a bug on LM forum about objects being misplaced with Tesselation ON.
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The tile mismatches are much more prominent in 2.5 as opposed to earlier versions.
Do you have FSX too ? Can you do a comparison screenshot, on the SAME locations ( precise and exact same coordinates in both sims ), using the same texture resolution ?
Also, check with and without the "Tesselation" option enabled. I seem to recall someone posted a bug on LM forum about objects being misplaced with Tesselation ON.
I do not have FSX installed anymore. I did compare with both tesselation 'on' and 'off' and the misalignment looked exactly the same. Changes in resolution downward only made the textures more blurry.
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I checked the same location in FSX, and it's just like your screenshot so, that's just how the scenery always was, and not a P3D specific problem. As explained other times on the forum, the scenery is made in tiles (for performance reasons), and a 100% alignment, everywhere, it's not possible.