FSDreamTeam forum

Products Support => Vancouver CYVR support FSX/P3D => Topic started by: CanadaKen on February 17, 2013, 09:23:31 pm

Title: Why does this happen?
Post by: CanadaKen on February 17, 2013, 09:23:31 pm
Hi

If I don't specify a runway and just start a flight on the Active Runway the Start position is
in among the approach lights. If I specify a runway like 08R the Start position is correct.

Thanks
Ken
Title: Re: Why does this happen?
Post by: Dave_YVR on February 18, 2013, 01:36:19 am
Looks like you must have another afcad file in your system or something. The default runway start positions are all well up the runway.
Title: Re: Why does this happen?
Post by: CanadaKen on February 18, 2013, 05:49:33 pm
Like I said above....if I chose a runway at YVR rather than let FSX use the "Active"
all is good. It starts in the correct position but the Active puts me in the lights.

FSDT CYVR is the only add-on airport I have added to this newer FSX installation.

Ken
 
Title: Re: Why does this happen?
Post by: marvic on February 18, 2013, 09:54:54 pm
Like I said above....if I chose a runway at YVR rather than let FSX use the "Active"
all is good. It starts in the correct position but the Active puts me in the lights.

FSDT CYVR is the only add-on airport I have added to this newer FSX installation.

Ken
 
Hi Ken. Do you have ORBX, Vancouver Plus or UTX Canada? Those mentioned do put in afcads, I had to remove the UTX and Orbx afcads for related issues.
Title: Re: Why does this happen?
Post by: virtuali on February 18, 2013, 09:59:15 pm
I can only confirm this doesn't happen.

All runway starts positions are OK, the "go to the Active" function doesn't set the plane in a position that doesn't exist already in the AFCAD: it will always be one of the runway start positions already defined.

The 8R start position is a bit short of the runway, but it's NOT over the lights as your screenshot indicates, which means it's 100% sure you have a conflicting AFCAD.
Title: Re: Why does this happen?
Post by: CanadaKen on February 19, 2013, 04:36:09 am
Hi Ken. Do you have ORBX, Vancouver Plus or UTX Canada? Those mentioned do put in afcads, I had to remove the UTX and Orbx afcads for related issues.
No ORBX or Van+ but I do have UTX Canada & UTX USA.

Would the duplicate be in the Add-On/scenery folder? I looked through there but saw nothing "obvious" like a CYVR.bgl.

Ken
Title: Re: Why does this happen?
Post by: pete_auau on February 19, 2013, 10:27:03 am
Download a airport  scanner its free  and it will tell you where the dulpicate airports are in your pc,  in the link i posted is a free download link  which you can try

http://www.fsdeveloper.com/forum/showthread.php?t=13217
Title: Re: Why does this happen?
Post by: CanadaKen on February 19, 2013, 03:33:58 pm
Ok....thanks for the link....I should have known Scruffy would have an app for this. :-)

1 CYVR and it's the one in \scenery\world\scenery....CYVR_AP_alt.bgl
Which I see is supposed to be there.

Now what?

Ken
Title: Re: Why does this happen?
Post by: virtuali on February 19, 2013, 03:39:50 pm
1 CYVR and it's the one in \scenery\world\scenery....CYVR_AP_alt.bgl

Yes, that's the altitude-setting AFCAD and should be there.

If your start positions are not the one coming from the FSDT AFCAD, they can only come from another AFCAD, so you have a conflicting AFCAD which couldn't be found by the airport scanner. It wouldn't be the first time that some user reported a problem with a conflicting AFCAD that couldn't be detected by that scanner, which was eventually fixed by finding and removing the offending file manually.
Title: Re: Why does this happen?
Post by: kozmicelly on February 20, 2013, 05:09:10 pm
Hi,

quate:
"It wouldn't be the first time that some user reported a problem with a conflicting AFCAD that couldn't be detected by that scanner, which was eventually fixed by finding and removing the offending file manually."


It'd be a hard work.
Before doing that, you might want to try "sas_1_1_4761.zip" (SimpleAirportScanner).
I forgot where I DLed it from, but I'm sure it can be found easily by googling.

Elly

Title: Re: Why does this happen?
Post by: CanadaKen on February 22, 2013, 06:38:08 pm
That's the same scanner mentioned above. It's by ScruffyDuck.
It didn't find any duplicates other than the one that is supposed to be there.

CK
Title: Re: Why does this happen?
Post by: virtuali on February 22, 2013, 06:51:26 pm
It didn't find any duplicates other than the one that is supposed to be there.

Then you have an AFCAD that couldn't be detected. Only an AFCAD can change the runway start positions, and none of them end up above the lights with the AFCAD supplied with the scenery.
Title: Re: Why does this happen?
Post by: kozmicelly on February 23, 2013, 08:45:04 am
Hi CK,

"That's the same scanner mentioned above. It's by ScruffyDuck"

No, it's not the same one. In fact, I compared them.
New one can read bgl files that old one can't read (Aerosoft airports), I'm not sure but I guess because of the folder structure.

Elly
Title: Re: Why does this happen?
Post by: CanadaKen on February 23, 2013, 05:18:20 pm
I have two of his scanners.

SAS_1_1_4764 and Scruffy's FAS_1010003 (FSX) These are his latest scanners.

Both scanners only show the \scenery\world\scenery....CYVR_AP_alt.bgl file as a dupe.

CK
Title: Re: Why does this happen?
Post by: virtuali on February 23, 2013, 05:21:47 pm
Both scanners only show the \scenery\world\scenery....CYVR_AP_alt.bgl file as a dupe.

And that surely isn't, because it's only a "dummy" file needed to confirm the altitude setting, which is a precaution against potential problems caused by other AFCADs setting a different altitude themselves. But it doesn't contain anything else, so it's not really a duplicate.
Title: Re: Why does this happen?
Post by: Hightower on February 23, 2013, 08:07:53 pm
Just a suggestion that may or may not work....

Go into the scenery library and turn off every scenery available and in surrounding areas by unchecking it. Leave the FSDT CYVR one check obviously and see if that helps. If it goes away, then you can start checking the others one by one.

Also traffic programs will insert AFCADS to major airports so that could be an issue as well.
Title: Re: Why does this happen?
Post by: CanadaKen on February 25, 2013, 03:44:02 pm
Here's the problem.  The only scenery I have installed is Las Vegas and that was installed after I started this topic.
GEX as far as I know wouldn't cause this.

Ken
Title: Re: Why does this happen?
Post by: 72westy on December 28, 2013, 06:39:50 am
Like I said above....if I chose a runway at YVR rather than let FSX use the "Active"
all is good. It starts in the correct position but the Active puts me in the lights.

FSDT CYVR is the only add-on airport I have added to this newer FSX installation.

Ken
 
Hi Ken. Do you have ORBX, Vancouver Plus or UTX Canada? Those mentioned do put in afcads, I had to remove the UTX and Orbx afcads for related issues.

Enlighten me with regards to Vancouver+ V3? I use it and I'm try to nail down a crash after exit issue involving (ai_player.dll) I'm suspecting it has to do with Vancouver+ V3. Where does it put it's AFCAD?
Title: Re: Why does this happen?
Post by: virtuali on December 28, 2013, 08:32:49 am
Enlighten me with regards to Vancouver+ V3? I use it and I'm try to nail down a crash after exit issue involving (ai_player.dll) I'm suspecting it has to do with Vancouver+ V3. Where does it put it's AFCAD?

While you surely want to remove all your duplicates AFCADs, a crash in ai_player.dll might not be related to it. It might be a problem with one of your AI models, like a missing texture or a corrupted/missing .MDL file.
Title: Re: Why does this happen?
Post by: 72westy on December 28, 2013, 12:06:41 pm
Enlighten me with regards to Vancouver+ V3? I use it and I'm try to nail down a crash after exit issue involving (ai_player.dll) I'm suspecting it has to do with Vancouver+ V3. Where does it put it's AFCAD?

While you surely want to remove all your duplicates AFCADs, a crash in ai_player.dll might not be related to it. It might be a problem with one of your AI models, like a missing texture or a corrupted/missing .MDL file.

No, running no 3rd party AI program and this is a clean install of FSX Acceleration. I've narrowed it down to an issue with Vancouver+ V3.
Title: Re: Why does this happen?
Post by: Marcelo on March 02, 2014, 01:59:28 pm
I same issue with gate positions, I am ussing Orbx with out problem, until i use flash scenery from them.. and   "readjust"  the scenery library..., today. I notice.. that my CYVR was 18 position.., I put it back on first place.. and no everything works perfect... I ciould not  find any duplicate as well with the siimply scanner...btw.. maybe is a Priority  thing?

Marcelo
Title: Re: Why does this happen?
Post by: virtuali on March 03, 2014, 10:20:22 am
that my CYVR was 18 position.., I put it back on first place.. and no everything works perfect... I ciould not  find any duplicate as well with the siimply scanner...btw.. maybe is a Priority  thing?

Our installer puts CYVR on TOP of the Scenery Library, there's obviously a *reason* for this...if you move it under something else, then you can expect any possible sorf of conflicts.