Developer's Backdoor > GSX Backdoor
allocating vehicles to an airport
juxair:
hello
all changed as you described
Luxair still not showing up
it switches between servair and jet aviation
example of the sim
[fltsim.1]
title=FSDT_catering_01_USER_LUX
model=01
texture=LUX
couatl.catering_man = FSDT_catering_man_generic_lightblue
couatl.icaoprefixes = ELLX
of course all changed correctly in all the sim s
regards
awe
ps: tried with ? ? EL ? EL ELLX
same results
virtuali:
I'm sorry, but the only possible explanation is that you haven't made all the changes yet. Which I can't possibly know without checking ALL your files.
Check again all your files, and you will surely find your error. Note that some catering vehicles have multiple variations, so you must add two [fltisim] sections for each variation in the same sim.cfg.
juxair:
hello
was playing around with catering but didn t manage to call the special vehicle i want
[fltsim.12]
title=FSDT_catering_EU_LUXLOGO
model=EU
texture=LUXLOGO
couatl.icaoprefixes = ELLX
couatl.atc_parking_codes = LGL
couatl.catering_man = FSDT_catering_man_generic_lightblue
of course corrected in catering catering half etc ...
[fltsim]
fallback.1=..\..\FSDT_Catering\texture.Juxair
fallback.2=..\..\FSDT_Marshaller\texture.white
fallback.3=..\..\FSDT_Marshaller\texture.01
fallback.4=..\..\FSDT_Baggage_Loader\texture.01
fallback.5=..\..\FSDT_Catering\texture.LUXLOGO
i always got ggourmet or lsg showing up so what i did was replacing those gsx_logo...dds in the catering texture.lsg/ggourmet folders and now i have what i want
this is NOT the way to do it but nothing else seemed to work
continuing with the correct textures for the staircase and baggage loaders now
i ll keep you informed
regards
awe
PS: gsx works perfectly even combined with aes !
juxair:
what you could add easily is a crew boarding as you already have the shuttle for it :P
regards
awe
virtuali:
In any case, I've also added Luxair catering in a further update to the Vehicle Updates 3 installer.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version