General Category > Unofficial F/A-18 Acceleration Pack board

F/A-18 Carrier Practice Arresting Wires

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reider:
Go to the File Library at Avsim.  Select Flight Simulator X-Scenery and use fsx carrier as the search term, choose any that you wish from 'reider'.  I`ve posted a message for Jim and he`s usually quick to reply.....  I`ll post back asap.  He may even come in and post himself yet, he`s pretty cool and helpful like that.

Reider

Razgriz:
Okay so I got my SDK installed and edited the airport.  The ball is now in, but its halfway in the ground.. ???

reider:
These are the two replies I got, one from Meshman;


--- Quote ---There's a program named Arrestor Cables v2.6.2 which allows for the placement of cables and the likes. Available at FlightSim, file name arrcab26.zip by Rich Hogen.

If I ever find some spare time to absorb the instructions there are a few places I'd love to see cabling at...
--- End quote ---

and this one from Jim Vile himself;


--- Quote ---There is also a utility that will turn any animated AI type Plane or Carrier into a static model. The problem with the AI Carrier that has the meatball and arrestor cables is it is a animated model and must be on a waterplan to show up. That means it has to be converted to a static model which can be done.

After it is converted to a static model then you can sink it into a runway so only a certain part of the top deck shows but then you also still have the super structure showing.
--- End quote ---

Reider

Razgriz:
I'll look into ArrCab, I used to have it but it was a pain to setup the arresting zones.

Razgriz:
Only working link that I have is this.

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