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FCLP vLSO NEWS

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Orion:

--- Quote from: Sludge on April 10, 2013, 05:45:01 am ---I mean, my first callsign "yeti" never stuck, even though the story behind it is really funny.
--- End quote ---

Care to tell that story? :P

Sludge:
Orion...

Yeah, but not on this thread. Need to keep the thread's original focus (FCLP vLSO) sharp. Meet ya on Skype sometime and give you "the rest of the story". Was mostly just explaining this to SUBS, that callsigns are really what happens to stick, funny or not.

Later
Sludge

SUBS17:
lol good stuff Sludge.

Sludge:
SUBS...

Thnx. Just typical callsign stuff.

Fellas...

So who has used the FCLP vLSO full package yet? What did you use it with? The Sludge v2.0 TC/HF? The FSXBA bird? VRS bird? What were your results?

I'm asking, so you can give Paddles some feedback as well as JIMI and myself. I've downloaded the FCLP package but haven't installed it yet, even though I've worked with 0.7 beta on my san diego carrier free flight and it runs like a champ with the new G/S numbers. Plus, the customizations (multiple levels, tanker AI, etc) on the vLSO keep getting better and better.

Oh yeah, before I forget, one problem I've had is that when I do the "auto-start on FSX open" feature that Paddles told me to do, I got a problem when I'd try to close the program while FSX is still running. I'd try to re-open it, while FSX was still running, and would get a RED FSX (no connect) light. This is with a Win7 pro 64-bit install. Anyone else have the same problems?

Later
Sludge

SUBS17:
I'll try to fit in some traps today. 8) This new interface looks good.

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