General Category > Unofficial F/A-18 Acceleration Pack board

F/A-18 Flight Planning tutorial

<< < (5/5)

Blascogeno:
Hi all i am new, also if this guide is an old one i appreciated it a lot, really useful for me, thank you so much!


--- Quote from: Jay_W on November 03, 2007, 03:50:56 am ---FS Dream Team,
I just wanted to post this note to say, 'thank you'.  I have always dreamed of having a modern jet fighter in MS flight simulator and you folks did it.  The quality and performance of the F/A-18 is second to none.  You all have done a really great job with this product.  Thank you.

Jay

--- End quote ---

May be i don't understand fine english, but.... is he (and others) thinking that F18 was developed in Fsx by Fsdreamteam?? :D


I also had the problem of the Fsx's crash pressing the Seq's soft button, it happens always if i had not created any flightplan, if a flightplan is created and loaded correctly it doesn't happens.
I hope this will be helpful for someone, also if this 3d is very old.

virtuali:

--- Quote from: Blascogeno on October 09, 2010, 08:06:54 am ---May be i don't understand fine english, but.... is he (and others) thinking that F18 was developed in Fsx by Fsdreamteam??
--- End quote ---

Yes, of course we did (although not entirely), and that's a well known fact in the flightsim community...which is why there's an F/A-18 forum here in the first place!

We made the Virtual Cockpit Panel (well, it's the only panel it has...), and all the systems/gauges programming. Captain Sim made the external model, and Microsoft made the Flight model and the Sound set. We also made the gauges for the EH-101 included in FSX Acceleration.

Ray:

--- Quote from: virtuali on October 09, 2010, 11:28:55 am ---We made the Virtual Cockpit Panel (well, it's the only panel it has...), and all the systems/gauges programming. Captain Sim made the external model, and Microsoft made the Flight model and the Sound set. We also made the gauges for the EH-101 included in FSX Acceleration.

--- End quote ---

That explains why everything besides the virtual cockpit panel and gauges and system programmings, falls far behind in terms of quality.

StraitDJ:
Is there a way to add waypoints to a flight plan from within the cockpit? i.e. input the lat/long vs. using nav aids and/or fixes?

Additionally, is it possible to mark, capture, or create a waypoint at the aircraft's position using either the navigation system and/or the GPS?

I am currently pulling up the shift+z to grab a lat/long as I overfly a place of interest.

virtuali:
You can use the FSX Flight Planner. and enter an arbitrary waypoint by dragging the route line on the map. You can also use the Map to get Lat/Lon for an area.

Once the route is in the Flight Planner, the F-18 will use it, check the Flight Planning tutorial on the top of the forum.

Navigation

[0] Message Index

[*] Previous page

Go to full version