General Category > Unofficial F/A-18 Acceleration Pack board
Flares for the Hornet
Intrepid:
I have been messing around trying to make an acceptable flares effect ,Razgriz you gotta try this
and thanks for your info earlier,without it I wouldn't have been able to create this effect
First and formost Backup your Effects file (just in case)
step one; open up the effects folder and copy "fx_firework 15'' in it to the desk top
;Rename the file "fx_firework 15'' that still is in the effects folder to "fx_firework 17''
;open "fx_firework 17'' and deleate everything in it (dont worry you have a copy saved to the desktop)
;copy and paste the file below into the now empty "fx_firework 17'' and save-as back into effects folder
[library Effect]
Lifetime=5
Version=2.00
Display Name=multiple flair effect
Radius=25
Priority=0
[Properties]
Cockpit=1
VirtualCockpit=1
Spot=1
Tower=1
Map=1
[Emitter.0]
Lifetime=0.50, 0.50
Delay=0.40, 0.40
Bounce=0.00
Rate=110.00, 110.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=-50.00, 50.00
Y Particle Velocity=-70.00, -60.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00
[Particle.0]
Lifetime=2.00, 8.00
Type=19
X Scale=2.20, 3.20
Y Scale=2.20, 3.20
Z Scale=0.00, 0.00
X Scale Rate=0.00, 0.00
Y Scale Rate=0.00, 0.00
Z Scale Rate=0.00, 0.00
Drag=-1.00, -1.00
Color Rate=0.30, 0.70
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Rotation=0.00, 0.00
Face=1, 1, 1
[ParticleAttributes.0]
Blend Mode=2
Texture=fx_2.bmp
Bounce=0.00
Color Start=255, 255, 190, 255
Color End=255, 198, 137, 137, 55
Jitter Distance=0.00
Jitter Time=0.00
TempK=105.00
TempRate=-2.00
uv1=0.75, 0.50
uv2=1.00, 0.25
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00
;now copy and paste the "fx_firework 15'' that was put to the desk top back into the effect folder
;you should now have both "fx_firework 15'' and "fx_firework 17'' in your effects file
The second part of this is to insert the effect into the CFG files of the F-18 ,I used the smoke system and smoke on and off switch as a trigger
Copy and paste the 3 lines below to the very bottom of of the CFG files of the F-18
[SMOKESYSTEM]//F-18
smoke.1=-39.91, -18.67, 0.6, fx_firework17
smoke.0=-39.79, 18.61, 0.62, fx_firework17
remember to save as
To activate this effect you must press the "I" button on your key board once to turn it on ,and twice to activate it after that
I installed the effect at the wing tips ,I am not sure where the flares expell from the Hornet
if the location is not where you prefer the -39 is the distance back from the nose of the aircraft
the -18 and 18 are the left and right from the aircraft centerline
and the .6 and .62 is the distance above the centerline
Thanks again Razgriz and VooDoo for the info you have given to us all so far
Randy
Voodoo:
Randy, my man, that's wild! :D
[attachment deleted by admin]
Intrepid:
--- Quote from: Voodoo on July 15, 2008, 09:00:35 pm ---Randy, my man, that's wild! :D
--- End quote ---
I thought you would like it,sometimes I have too much time on my hands
without your,Razgriz's and others help and inspiration, I wouldnt have had the balls
to try this ,glad you like ,and thanks for the thanks
;D
Randy
Intrepid:
--- Quote from: Voodoo on July 15, 2008, 09:00:35 pm ---Randy, my man, that's wild! :D
--- End quote ---
I have a few more hours on the flares VooDoo , fixed the direction and few other problems
in my prototype effect. ;D
If your interested I will post
Randy
Bullseye:
You can make sort of package and upload it on AVSIM, Flightsim...etc ;D
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