Author Topic: Problem with texture  (Read 3761 times)

THPS

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Problem with texture
« on: December 11, 2012, 12:44:31 am »
I´m with a problem here.

I did one texture for passengers bus, like bellow.

During the day, the texture is ok, but in the night it is with very bright. See image bellow:

Day:

http://imageshack.us/a/img853/6371/infraday.jpg

Night:

http://imageshack.us/a/img811/5910/infranight.jpg

I saved the texture in DDS1 format.

What is the problem?  ???
« Last Edit: December 11, 2012, 09:12:20 am by virtuali »

virtuali

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Re: Problem with texture
« Reply #1 on: December 11, 2012, 09:14:58 am »
So you replaced the main bus texture named GSX_bus_01.dds and not just the Logo ? In that case, you will have to replace the GSX_bus_01_LM.dds too and check its brightness.

Note that you don't have entire control over it, it depends by the FSX settings and by the date of the month too (because FSX does simulate a bit of moonlight too)

THPS

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Re: Problem with texture
« Reply #2 on: December 11, 2012, 12:03:33 pm »
Umberto, so the passengers bus works like an aircraft in the FSX, two textures, one for day and other for night, shure?

Where are the texture GSX_bus_01_LM.dds? Do I need create one? ???

virtuali

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Re: Problem with texture
« Reply #3 on: December 11, 2012, 03:38:40 pm »
Umberto, so the passengers bus works like an aircraft in the FSX, two textures, one for day and other for night, shure?

Yes.

Quote
Where are the texture GSX_bus_01_LM.dds?

The stock one is in the texture folder but, if you create a repaint for it, it should be placed in the texture folder of your repaint.

Quote
Do I need create one? ???

Yes, if you changed the day version GSX_bus_01.dds

THPS

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Re: Problem with texture
« Reply #4 on: December 12, 2012, 03:10:35 pm »
Thanks Umberto for your help!

I found the night texture.

There is other texture, GSX_bus_01_sp.dds. What do it do?

Do I need to change it?

virtuali

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Re: Problem with texture
« Reply #5 on: December 12, 2012, 05:47:40 pm »
There is other texture, GSX_bus_01_sp.dds. What do it do?

That's the specular textures. Whether you need to change or not, depend on what you did on the diffuse texture.