General Category > Unofficial F/A-18 Acceleration Pack board
New legacy Bug on the horizon...
ExNusquam:
SUBS, The TacPack will not "give" aircraft a FLIR. The number of hoops that the VRS dev team had to jump through to get a separate DirectX view to render on a 3d gauge is impressive, to say the least. Getting that to work on other A/C will take more than just using variables in the TacPack module.
Sludge:
Digit...
--- Quote ---It's great that IRIS is tackling on a Legacy! but the Sludge Hornet still topps and props to all the guys and gals (if any) that put all the hard work, time, and brilliance into what it has become!
--- End quote ---
Always appreciate the good words. And yes, we had the help a gal, I call her "Molly Badger". She and SANDPRO were instrumental in fixing once and for all the "pee pee dance" carrier trap problem the default (and Sludge) Hornet had when trapping even slightly off-center or off-speed. The jet would dance around on its MLG like it had to take a pee, hence the name.
Anyway, glad you enjoy the Sludge. A lot of the credit goes to the fellas here on the forum. From JR and his initial ICLS/TCN HUD upgrades to Scott Printz' realistic Hornet HUD, to our in-house genius Serge and his many gauges, sounds, upgrades, and fixes to the Sludge. Don't forget JIMI (Boss of FSXBlueAngels) and his jet, which in my opinion is overtaking the Sludge, as well as his many contributions to the FSX NavAv community as a whole. Lots of good people here, working on their own time and dime, just to improve the community.
Later
Sludge
Johan:
--- Quote from: Sludge on April 21, 2012, 06:40:12 am ---
Anyway, glad you enjoy the Sludge. A lot of the credit goes to the fellas here on the forum. From JR and his initial ICLS/TCN HUD upgrades to Scott Printz' realistic Hornet HUD, to our in-house genius Serge and his many gauges, sounds, upgrades, and fixes to the Sludge. Don't forget JIMI (Boss of FSXBlueAngels) and his jet, which in my opinion is overtaking the Sludge, as well as his many contributions to the FSX NavAv community as a whole. Lots of good people here, working on their own time and dime, just to improve the community.
Later
Sludge
--- End quote ---
You guys are doing an amazing job. Thank you so much to let us test and fly.
Johan
Sludge:
Fellas...
In regards to IRIS' legacy Hornet, I hope it comes with more VC and HUD functionality/realism than the default. The radar/weapons/avionics would be nice but I consider that "icing" on the cake. First and foremost, I want as close to real-world functionality in the cockpit as they can program. From the big things, such as Aerosoft F16 Viper-level HUD (collimation/conformal and projection style), close to real world VC perspective/layout/correct eyepoint, FULL MPCD/HSI/GPS Moving Map integration, better "closer to real world" FCS (engines, aerodynamics, flaps) and flight regime modeling. And the small things, AoA Indexer Hook Bypass functionality, more cockpit switches that work as they are supposed to on the real thing, master caution reset, FCS avionics control panel/reset, etc.
Once they get that implemented, then I'll be happy if they turn their sights on realistic radar and weapons employment.
Later
Sludge
ExNusquam:
If you're hoping for a realistic "projection" type HUD ala Aerosoft F-16, I'd give up now. Nothing I've seen has come even close to that HUD in terms of visual realism.
As for the systems, I'd assume that they would out do the default hornet in terms of systems, although I wouldn't expect the same level of the VRS, especially in terms of the actual avionics fidelity, or the underlying simulation of individual systems. As for the FCS, I imagine IRIS will probably out do Sludge and Jimi, simply by virtue of being a well established developer. IRIS's flight model's also tend to be "overpowered" and negate the effects of carrying ordinance on the aircraft. I know I'm a VRS Fanboy, but based on their previous products, I don't think the IRIS Hornet will be on the same level as the existing payware hornet. That said, I'll definitely still buy it, as a serious, quality legacy hornet is something that has been lacking from FSX since it's inception.
Also, as for the weapons, IRIS has already stated that they plan on integrating with the TacPack once VRS releases the SDK. I'll see if I can find the link for confirmation.
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