General Category > Unofficial F/A-18 Acceleration Pack board

vAirTanker Vs vLSO

<< < (6/8) > >>

Orion:


I mean functionality similar to what AICarriers2r2 has.  Just a feature that allows you to add a carrier to any flight you're in, eliminating the need for having an AI route or using AICarriers2r2.  I just don't like using AICarriers2r2 because it uses Java, whose auto updater I dislike.

I actually wrote a program to do this, but I'm having issues with the carrier yielding to the user, and it would be simpler to an end user to have it all implemented into one program.

Sludge:
Orion...


--- Quote ---Perhaps it would be a good idea to allow the vLSO to spawn carriers as well?  I know AICarriers2r2 does a fantastic job doing this, but I sort have an aversion to Java because it's auto-updater is so annoying.
--- End quote ---

Now that is a good idea. Would be great to have it integrated INTO the vLSO for those times that you dont have a "test setup" with a carrier in free flight. Plus, just having that spontenaeous ability to set a carrier into a scenario would be great.

Serge...


--- Quote ---You're almost right. A tanker would start above the carrier and then orbit it for 10 or 15 minutes. I think its path should be a racetrack oval of, perhaps, 3x15 nm... And I'm still not sure about altitude selection...
--- End quote ---

How would it start? User request, or when you reach a certain fuel state? What aircraft is it?

Later
Sludge

SpazSinbad:
Gif Diagram and two PDF pages attached are from CV NATOPS MANUAL 31 JULY 2009 NAVAIR 00-80T-105

http://info.publicintelligence.net/CV-NATOPS-JUL09.pdf

SUBS17:

--- Quote from: fsxnavypilot on April 13, 2012, 06:56:55 pm ---
Would you be more specific on this, please?

--- End quote ---

If you use the latest Java then AICARRIERS will not work, I believe that is why he does not like AICARRIERS.

SUBS17:

--- Quote from: Sludge on April 13, 2012, 08:01:55 pm ---Orion...


--- Quote ---Perhaps it would be a good idea to allow the vLSO to spawn carriers as well?  I know AICarriers2r2 does a fantastic job doing this, but I sort have an aversion to Java because it's auto-updater is so annoying.
--- End quote ---

Now that is a good idea. Would be great to have it integrated INTO the vLSO for those times that you dont have a "test setup" with a carrier in free flight. Plus, just having that spontenaeous ability to set a carrier into a scenario would be great.

Serge...


--- Quote ---You're almost right. A tanker would start above the carrier and then orbit it for 10 or 15 minutes. I think its path should be a racetrack oval of, perhaps, 3x15 nm... And I'm still not sure about altitude selection...
--- End quote ---

How would it start? User request, or when you reach a certain fuel state? What aircraft is it?

Later
Sludge

--- End quote ---

I have some ideas how about a USNavy Tanker(freeware) such as an S3 when requested spawns at either near the carrier or at a realistic location based on the actual USNavy manual etc. Or could be directly above the carrier but there again for those with slower PCs maybe somewhere away from the carrier might be better for mp/FPS etc. You would want it on the menu as a selection rather than it automatically spawing because of a fuel state. If you're going that far maybe someday an E2 or even cap could be added to something like that. Reminds me of Fleet defender having all that cool stuff. lol or you could take things way further and have it spawn inside the carrier folded up, taxi to the elevator go up and unfold itself then taxi to the cat and take off.(probably way to complicated IMO but worth mentioning someday something like that would be cool to have)

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version