General Category > Unofficial F/A-18 Acceleration Pack board

3.5° FLOLS glideslope

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GOONIE:
Seriously, that surround screen/display coupled with Cyberdome's cockpit (see pic), wow!  :o

-CAPT

Sludge:
Orion...


--- Quote from: Orion on March 29, 2012, 12:11:14 am ---The FSX/ESP/Prepar3d engine are as is; A.C.E.S. Flight Simulation is just using Prepar3d as a platform for their simulator, according to the Lockheed Martin article.
--- End quote ---

If you're saying Prepar3d engine is "as is" just like FSX, I dont think so. There are definately changes made to the engine as far as now being able to work UNDERWATER, as well as the carrier being a FULL CARRIER rendering. If you notice the current carrier rendering, it stops at the waterline, whereas the carrier viewd underwater from the Lockheed video, you can see the keel.

Mike...

No kidding. What would it take to get that setup. Id try to mod it with a physical HUD brackets or a Hornet cockpit setup and then all you'd have to do is get the 2D HUD up on that screen and you'd be setup really well.

Later
Sludge

Orion:

--- Quote from: Sludge on March 29, 2012, 07:19:57 pm ---If you're saying Prepar3d engine is "as is" just like FSX, I dont think so. There are definately changes made to the engine as far as now being able to work UNDERWATER, as well as the carrier being a FULL CARRIER rendering. If you notice the current carrier rendering, it stops at the waterline, whereas the carrier viewd underwater from the Lockheed video, you can see the keel.

--- End quote ---
The Prepar3d engine is based off of Flight Simulator, but development has been furthered since FSX, by Microsoft when working on ESP, and by Lockheed Martin when working on Prepar3d.  All I was saying is that, by the looks and sounds of it, A.C.E.S. Flight Simulation didn't modify Prepar3d other than adding a few FSX addons to it.

Sludge:
Orion...

I dont think that's right, either... cause, along with the new underwater environment, Ive read the VRS Bug is unable to work in the Prepar3d environment. So they mustve done some things to the overall engine.

Look at this thread: specifically, Adiemus' main reply...
http://forums.vrsimulations.com/forums/phpBB3/viewtopic.php?f=7&t=7813

Later
Sludge

SpazSinbad:
For me this entry at the above URL is encouraging. I have no interest other than porting across carrier capable aircraft:

http://forums.vrsimulations.com/forums/phpBB3/viewtopic.php?f=7&t=7813

"Re: Prepar 3d
by gibo » Sat Feb 04, 2012 10:02 pm

I purchased a Sim Mag that has a link and 1 months subscription for P3d and I installed it today. I am very impressed with the short time that I have spent on it. I copied Deano Cataneo's T45 and the Accel Hornet over and both worked well. The graphics are much better. The sim seems smoother and I added a photo scenery that I have for FSX and it looks much better with the inbuilt shading. Blurries seem to be much less, but, it has nowhere near the burden of all the add-ons that I have with FSX at the moment.

It's a pity it can't replace FSX with all FSX addons porting over:cry:

Cheers, Norm"
_____________

Then this comment further down: (PHEW - I'll have to save some broadband capacity) :D

"It's a HD install, 10.5GB D/L but at a good. I tried to record some video or screenshots with FRAPS but nothing happened. I will try again."

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