Products Support > GSX Support FSX/P3D
Jetway not nicely docked?
Kosta:
I wouldn't know where to start the search with this one, there are too many topics on the tag jetway...
So, a question. Why isn't my jetway nicely docked, as I'm used from AES? NGX is supposed to be completely compatible with GSX and in this pic, AES is disabled.
http://dl.dropbox.com/u/31158446/GSX%20-%20jetway%20problem.jpg
virtuali:
Well, this is explained in the manual ( Page 11, in the blue box ), GSX doesn't change, doesn't interact or controls jetways in any way. They will continue to work or not work just as before you installed it.
Which means, if the scenery has FSX jetways, they will continue to work (not always so well) just like before you installed GSX, and if the scenery have static jetways or jetways animated with other ways, they will continue to be static or work as they were before GSX.
Kosta:
You do know how we men and manuals are...
So basically an advice to keep AES for that, if I want a correct function.
Another question: I noticed double marshaller (usually walking just on the left side of the towtruck).
I did search for some answers to that, found that it can't be changed. A reality?
virtuali:
--- Quote from: Kosta on February 16, 2012, 11:52:23 pm ---So basically an advice to keep AES for that, if I want a correct function.
--- End quote ---
Until we'll replace the FSX default jetways system entirely, yes.
--- Quote ---Another question: I noticed double marshaller (usually walking just on the left side of the towtruck). I did search for some answers to that, found that it can't be changed. A reality?
--- End quote ---
That's the Wingwalker.
Kosta:
Alright.
Would you have an idea how to completely hide the AES marshaller, maybe by creating a transparent texture? Which I tried, but I can still see something moving there. It's transparent alright, but I still see the figure. almost like looking through a magifying glass.
Asking you as a scenery developer for a advice.
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