General Category > Unofficial F/A-18 Acceleration Pack board

Is it possible to add high-g vapor effects to the F-18?

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Razgriz:
I knew this was possible and easy, and I made a Sonic Boom for the F/A-18 the 3rd day of Acceleration.  Looking at this and actually seeing the high G's is AMAZING.  Wow, very nice!


http://www.simviation.com/cgi-bin/syb.cgi?section=military&file=fa-18e_sh.zip

Hodge001:
Hi

I hope the mod is working for you all, and thanks for the comments, I just though that if some of you want to adjust the effect for other aircraft, or indeed this one I should probably tell you the number to adjust, so here goes.

For any effect within FSX you will have a string in the aircraft config file like say

light.X=8, -13.5, 0, 1.25, fx_vapor_fa18   // Wing Vapor

The number –13.5 in the example moves the effect forwards and backwards along the aircraft – back + forwards.

The Number 0 moves the effect left or right of the centreline of the aircraft – left + right (in this case both vapor trials are part of the same effect so it stays on the centreline.

The number 1.25 moves the effect up or down relative to the centreline – down + up.

The numbers roughly equate to feet.

Hope it helps.

Jim H

P.S

Although I would like to take the credit for these effects they were produced by some extremely talented designers, who should get all the credit, I just played around with the numbers.

Razgriz:
I cannot seem to get mine to work.  I'm not sure why.

Hodge001:
Hi Razgriz

Sorry to here your having probs, it’s got to be a minor hiccup.

Other than the amendments to the aircraft and the panel cfg files, the only files you need to add are these 5 effects files from the fsxf18fx.ZIP file

fx_augmentors.fx
fx_contrail_s_short.fx
fx_flame2_mid.fx
fx_smoke_eng_f18a.fx
fx_vapor_f18a.fx

Into the FSX effects folder

And the dfa18_fx.cab from the fa_f18e_sh.ZIP file in to your F-18 panel folder (do not unzip / unrar the contents in to the panel folder it must be the complete file)

Add to your F-18 Aircraft.cfg (Change the X entries to the next available number in that section for example if you F-18’s last light entry is 6 then the additions would be numbered as below)

[liGHTS]

light.7=9, -23.0, -1.65, -0.8, fx_augmentor2  // Root Vortex
light.8=9, -23.0, 1.65, -0.8, fx_augmentor2   // Root Vortex
light.9=8, -13.5, 0, 1.25, fx_vapor_fa18

Add to your F-18 Panel.cfg (same as above if your F-18’s last Vcockpit01 gauge entry is 13 then the numbers would be as below)

[Vcockpit01]

gauge14=dfa18_fx!augmentor_80,
gauge15=dfa18_fx!wing_vapor,

That should be it.

If you still have a problem get back in touch, I’ll try to assist if I can.

Jim H

Intrepid:
Jim  I figured out what the augmentor effect does it adds an orange -yellow glow to the afterburner fire
and if you reposition it properly (from the location -23 to a -53) like shown here,the effect of a hotter
afterburner and tail-feathers is achieved

light.7= 9, -53.0, -1.65, -0.8, fx_augmentor2
light.8= 9, -53.0, 1.65, -0.8, fx_augmentor2

Thanks for your tutoring  ;)
 Randy

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