Products Support > GSX Support FSX/P3D
Cannot hear GSX vehicles in spot view
flapsup:
Umberto,
I was sure I heard the GSX vehicles and luggage conveyer whilst in spot view when I first started using GSX. But now I don't. I can hear everything else, Ground Power (NGX) apu when lit up, AI ( I use A>Constables AI sound add-on, and AES vehicles when I use AES at airports like LPMA etc, but not GSX.
I can hear the noddy cart and conveyer when in "Wing View", just not in Spot or locked spot.
Should I be hearing them in spot view ?
virtuali:
Yes, they work in Spot view, but their volume depends by the distance, and the attenuation is correct according to real world.
If your spot view is a bit far, and other sounds covers the GSX ones, it means the other sounds are too loud and, likely, they don't attenuate with the viewing distance correctly.
GSX vehicles use their own sound engine, and won't be affected by AI sound replacements.
flapsup:
Ok, have tried at different zoom settings in spot view, If I got any closer to the baggage loader I could pick his pocket. Have tried different aircraft, but no luck.
flapsup:
Starting to think it maybe an Ezdok issue. When I use the hat switch to scan the view, you can here sound changing in different view angles, if that makes sense ? Quite loud sound, assuming that would be AI at different parts of the airport, taxing, taking off etc.
virtuali:
That depends how that program handles the view point.
GSX reads the actual eye position coordinates but, if that program creates a new custom camera, it's possible the eye position is not moved, so it might still read as being inside the cockpit.
Does it work if you use default view controls ?
Navigation
[0] Message Index
[#] Next page
Go to full version