General Category > Unofficial F/A-18 Acceleration Pack board

Sludge Hornet F/A-18

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Scuddy-25:
Hey Sludge :)

Ah Right I will right this down and work on it :) I am trying to work the VLSO as well should help allot.
haven't been able to do much as work is taking over my life with 10 hour days lol but its always something to look forward to after the social life lol.
once again thanks for the help bro :P

"Scuddy"

MikeB54:
Sludge,

This version is great around the boat.   :)  It responds to throttle the same way I remember the simulator. I think Chris would like this one.  I know I do.  I got my first OK 3 last night.   ;D

I'm having a little problem with trim at cruise speed at altitude, though, which is making formation flying a bit of a challenge.  I add backpressure to climb a few feet and when I release the backpressure there is a significant drop in the nose.

Mike

Sludge:
Mike...

Much thanks. Those fixes were due to both your son's and your direct input on the PA mode handling. Glad you like it around the boat, and other than the trim tolerance at cruise (I'll try to get that auto-trim tolerance tightened up), I'm hoping you like it in dogfight handling too.

BTW, heads up, I'm gonna PM you with a request sometime this weekend.

Later
Sludge

wilycoyote4:
made 1st few flights, no special report yet but a few comments

I do notice that the Bug catches a wire and comes to a stop ever so nicely, wonderful work looks realistic
"2- Worked in conjunction with JIMI and MOLLY BADGER ("shut YO mouth, BRaah") to fix the "pee pee" (or bucking bronco) dance on carrier trap."

Flight control seems much better.
-----------------------------------------
It may be on my end I may have missed something quite likely,
The parking brake red indicator in the bottom left corner of the screen flashes while the VC handle rotates as well.  This is continous but doesn't seem to affect anything.  I can set the parking brake as I start engines but when the brake is released it flashes and move.

I'll guess my end has the problem.  Any insight is welcome.

SUBS17:
I've found a structural bug if you pull high G at 600kts it causes a crash from structual damage.

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