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Performance decrease noticed after installing GSX

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tnorton776:
the title says it all, I noticed a FPS and in general performance decrease after I installed GSX... I also saw some camera jerkyness that didnt seem to be there before while flying.. When I uninstalled GSX these hiccups went away. I Know this product is new.

virtuali:
Sorry, but that's just not possible, since it doesn't do anything if you are not calling its menu on an airport, except that just checking your coordinates to see if you will eventually enter on an airport, which is a very low priority task that doesn't take *any* performance hit, and that all our sceneries already did so, if you already had any of our sceneries installed before, it's really technically impossible that installing GSX would change anything.

Joe Porter:
Looks like I wasnt the only one to notice a sizable performance hit. I was a beta tester for another product like this which was said to NOT possible to hit performance. After much searching by a well known developer, he found the culprit in a loop and related to a sound file, if I recall that continuously tried to play in the back ground.

Anyway, wherer there're is smoke, there're is usually fire.  We shall see if more users see this anomaly.  This product is too good to have a possible FPS hit.

The not named other developer made the very same initial response, but finally found it. I am curios if a blank sound file is looping.  But what do I know, but that this is an awesome product.

Joe

virtuali:

--- Quote from: Joe Porter on February 02, 2012, 12:17:41 pm ---Looks like I wasnt the only one to notice a sizable performance hit. I was a beta tester for another product like this which was said to NOT possible to hit performance. After much searching by a well known developer, he found the culprit in a loop and related to a sound file, if I recall that continuously tried to play in the back ground.
--- End quote ---

That doesn't mean this would apply to GSX.

Main reason why I'm saying this is it's impossible, it's because GSX doesn't NOT run in FSX, at all!

The whole GSX code is running inside the Couatl.exe that, being an external .EXE file, can't have any impact on FSX by just running, the only time it could affect performances is when actual objects are displayed, but that's just the normal impact of anything graphic that is being displayed, it would be exactly the same if the same object would be in a .BGL.

Running in a different process, means that even in the case you mentioned, like a sound playing likely because the code forgot to dispose of it when needed, if did happened with GSX, it won't affect FSX performances at all, because the Windows taks scheduler woud have assigned the Couatl process to a different core in your multi-core system.

AND, if Couatl exe was taking too much processing time, you should see an abnormal amount of CPU time occupation for its process it the Task Manager. Try to check that while FSX is running, and see how much CPU time is taking the Couatl.exe process.

tnorton776:
Yes but thats the catch, because we all know how rediculously CPU intensive FSX is. If the coatl engine is now taking more processing power from my CPU to run all the airport services, it is definetly going to have varrying degrees of performance hit if it is not yet fully optimized. I am guessing because this product is brand new, that it is not fully optimized yet. I am sure there are some performance loop holes here and there.

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