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Some things to make (even) better

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virtuali:

--- Quote from: MatzeH84 on February 02, 2012, 08:51:28 pm ---=>can I adjust it to disregard the gate size or eid the AFCAD to make this gate GSX usable?
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Yes, GSX takes the Gate radius to know if the airplane is too large to fit the parking spot. However, keep in mind that if you try to put a large airplane in a parking that is small because of other buildings around, chances are vehicles will have trouble maneuvering into that area or likely end up inside buildings/nearby jetways. Don't forget that GSX vehicles are really "blind", their only notion of the outside world is the AFCAD.


--- Quote ---=>Why is it impossible to push, and what can be done to make it possible (edit AFCAD for example?)
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If Pushback is not available, it's because the Parking has been set to "None" as Pushback preference. Setting it to Left, Right or Both, will enable GSX Pushback.

MatzeH84:

--- Quote from: virtuali on February 02, 2012, 08:56:09 pm ---

--- Quote ---=>Why is it impossible to push, and what can be done to make it possible (edit AFCAD for example?)
--- End quote ---

If Pushback is not available, it's because the Parking has been set to "None" as Pushback preference. Setting it to Left, Right or Both, will enable GSX Pushback.

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Confirm this can be made within the Afcad? Never saw this option (but also never looked for it).

One more suggestion: The wingwalker could stay near the nosewheel after push truck removed. The push truck then should move out of the way (now stays in front, pilots may not able to see it but get a 'clear'), then the agent could state 'l+r clear, clearance on the right/left side, byebye' (depending on push left/right), disconnect the headphones on the front of the plane (well, would need a new animation), then walk over to the side (now he stands in front of the plane on wave off, that pretty dangerous if you ask me..) and wave the pilots off.

virtuali:

--- Quote from: MatzeH84 on February 02, 2012, 11:47:41 pm ---Confirm this can be made within the Afcad? Never saw this option (but also never looked for it).
--- End quote ---

It can't be done with ADE, unless you save in .XML, edit it to change the Pushback preference, and compile back with the MS bglcomp from the SDK.

AFX can do it directly.


--- Quote ---One more suggestion: The wingwalker could stay near the nosewheel after push truck removed. The push truck then should move out of the way (now stays in front, pilots may not able to see it but get a 'clear'), then the agent could state 'l+r clear, clearance on the right/left side, byebye' (depending on push left/right), disconnect the headphones on the front of the plane (well, would need a new animation), then walk over to the side (now he stands in front of the plane on wave off, that pretty dangerous if you ask me..) and wave the pilots off.
--- End quote ---

Noted.

MatzeH84:

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