General Category > Unofficial F/A-18 Acceleration Pack board

vLSO Beta release

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rsgunner:
Paddles

Sam results. Let me try something and I will get back to you in a few minutes

Russ

Roaming path: C:\ProgramData

Checking FSX...
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Registry key SOFTWARE\Microsoft\Microsoft Games\Flight Simulator\10.0 - OK
SetupPath value - E:\Program Files (x86)\Lockheed Martin\Prepar3D v2\
FSX.exe - OK
Now trying to read FSX scenery config file C:\ProgramData\Microsoft\FSX\Scenery.cfg...

OK, 154 scenery definitions read



Checking P3D v.2 32 bit...
------------------------------------------------------

Registry key SOFTWARE\Lockheed Martin\Prepar3D v2 - NOT FOUND


Checking P3D v.2 64 bit...
------------------------------------------------------

Registry key SOFTWARE\Wow6432Node\Lockheed Martin\Prepar3D v2 - NOT FOUND


Checking P3D v.1 32 bit...
------------------------------------------------------

Registry key SOFTWARE\LockheedMartin\Prepar3D - NOT FOUND


Checking P3D v.1 64 bit...
------------------------------------------------------

Registry key SOFTWARE\Wow6432Node\LockheedMartin\Prepar3D - NOT FOUND

rsgunner:
My experiment didn't work,

Russ

Paddles:


Perhaps trying to run the program as admin?...

rsgunner:
Paddles.

That is how I ran it.

Russ

GOONIE:
Couple LSO call questions:

So I am trying to understand when the LSO would say "don't settle" vs. "you're low" vs. "little power", don't they all essentially mean the same thing?

My take is "don't settle" is used when you are trending low on the approach. "you're low" is an informative call used early in the approach (X to IM). "little power" is used when you are going to go below glideslope if power is not added, and is an imperative call used closer to the ramp. Does that sound right?

Same thoughts on following calls: "attitude", "easy with it", "don't go high". I assume "attitude" is used when your nose gets low, slightly flat attitude, and power and attitude (AoA) are not presenting good info to the pilot. "easy with it" means you are overpowered, and fast (AoA red chevron) and is an imperative call used closer to the ramp (IM to IW). "don't go high" is an informative call used early in the approach (X to IM).

Just trying to understand these calls better, when they are used, what they mean, and also wanted to see if this is how vLSO utilizes these calls (logic).

Thanks.   

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