General Category > Unofficial F/A-18 Acceleration Pack board
vLSO Alpha Release
Paddles:
Ok, guys
Here's another WIP update, this time it's an upcoming vLSO beta version. I have completely reworked data acquisition and evaluation system, got rid of triggers and areas in the missions, added some user interface eyecandies, etc....
Now, going down the wish list of Capt... ;)
-Keep tracking lateral and vertical paths for the debrief windows even for a wave off. Would be nice to see wave off performance in debrief, currently the path stops tracking on w/o. - DONE (see the images attached)
-option for T-45c - DONE (some other aircraft are also supported)
-larger font for LSO grade and score, if it could also look hand written.. - DONE (see the images attached)
-add carrier profiles pictures to the debrief windows... - NOT SURE that this will look good. The distance axes are squeezed 5 times for better presentation of the glideslope and lineup deviations, so a carrier profile squeezed 5 times would look ugly... ???
- add LSO, plat, air boss cams - DONE (for my missions)
- is it possible to add any support ships, usually a ship is several miles behind the carrier on guard - now it is possible to use any missions, provided there is a carrier (either the Acceleration or Javier's); say, TGS Day Traps mission which has a whole nicely placed strike group... If I have time, I'll try to add some vessels around the boat.
How is the "time in groove" calculated? - looks like it's now FIXED (see the images attached) :)
I hope I'll be able to upload a beta version within the next few days...
GOONIE:
Awesome news Serge!!! ;D Can't wait for the new release.
Can you talk some more about the data acquisition and evaluation system changes? Are there more grades available (OK, No Grade, Fair, Cut)? To get a time of groove time of 12-18 seconds, will the program still work? What I mean is to achieve this time you have to fly a tight pattern, and you might not hit the vLSO trigger for ball call, what do you think?
Understand the issues with adding a carrier profile, just thought it could be eye candy for the debrief, did you see the example pictures I posted for this concept in an earlier post?
Finally, what is the status for uploading grades to a Greenie Board? Do we need a site or a server to do this? I guess it is not necessary now, just curious what it would take to make this feature work.
Thanks again for all your hard work, this is a great addition to FSX carrier flying!
-CAPT
wilycoyote4:
great, shocking, looking forward to the beta
thanks for the work
SUBS17:
An idea for modders you can get Voice activated software so some aspects of carriers interaction for pilots with the LSO could be a possiblity. eg they call in their weight if I recall to the LSO who then sets it on the meatball or is it a setting for the wires? Anyway if you use voice activated software in the mission it could have that feature. Either that or a drop down menu. ideas anyone. ;)
Great work BTW.
Paddles:
Thanks, guys :)
--- Quote from: capthaltli on October 14, 2011, 08:22:35 pm ---Can you talk some more about the data acquisition and evaluation system changes? Are there more grades available (OK, No Grade, Fair, Cut)?
--- End quote ---
Well, previously the program sampled approach data every 50 ft and stored it in a fixed size table. Now it performs time-based sampling (four times per second) and store data in a variable length table, which gives me much more flexibility. If during beta testing this sampling rate appears insufficient, we'll try some other settings.
For an approach evaluation I will use the root mean square (or RMS) method, it's 'a statistical measure of the magnitude of a varying quantity'. 8) In our case these varying quantities are the glideslope and lineup deviations. However, do not expect full range of LSO grades in the initial beta release, this will take some time to tweak the program. Perhaps I will also ask you guys to share your logbook files - the more actual approach information the better... ;D
--- Quote ---To get a time of groove time of 12-18 seconds, will the program still work? What I mean is to achieve this time you have to fly a tight pattern, and you might not hit the vLSO trigger for ball call, what do you think?
--- End quote ---
I see. If they do it in real life, why not to do it in FSX? All we need is to somehow tell the program we're on a tight pattern, or, in other words, tell the vLSO 'I call the ball right here'. CAPT, in the first message you were talking about a button acting as a cue for the ball call. It's possible to make the program to response to certain FSX commands/buttons. Basically it looks like this - you assign a joy/keyboard button to an FSX command, tell the vLSO that this command is used for 'Ball' call and check 'Manual ball call' mark. From this moment the vLSO will not call the ball for you anymore, it will closely monitor your approach only from the moment you press that key/button. The same applied for 'Clara' call. I will try to add this feature to the next beta release.
It is also possible to use voice activated software, as SUBS17 proposed. For example, there's VAC (http://www.dwvac.com/), which binds your words to FSX commands. I suppose it could well be used with the vLSO too...
--- Quote ---Understand the issues with adding a carrier profile, just thought it could be eye candy for the debrief, did you see the example pictures I posted for this concept in an earlier post?
--- End quote ---
Yes, I did, but transformed profiles would look bad, real bad. Look at this picture, these profiles are scaled just 50%, not 20% as they should...
--- Quote ---Finally, what is the status for uploading grades to a Greenie Board? Do we need a site or a server to do this? I guess it is not necessary now, just curious what it would take to make this feature work.
--- End quote ---
Yes, for a Greenie Board we will need a site which provides an SQL server (for storing data) and capable to run PHP5 scripts. I have some experience in MySQL and PHP5.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version