General Category > General Discussion
GSX
Bruce Hamilton:
--- Quote from: nickac1092 on January 05, 2012, 07:29:42 am ---Its already going to be hard competeing! LOL i can tell.
--- End quote ---
And if you're following the AES forum, Oliver isn't going down without a fight. He's slowly adding all the nice GSX animations to version 2.2 of AES.
virtuali:
--- Quote from: Bruce Hamilton on January 05, 2012, 02:08:30 pm ---He's slowly adding all the nice GSX animations to version 2.2 of AES.
--- End quote ---
He can't without abandoning FS9, since those animations are possible because FSX supports skinned meshes with bones, and FS9 doesn't.
Bruce Hamilton:
I'm guessing he's using the same methods he used to have the marshaller walk alongside your aircraft, which worked in FS9. Not three dimensional characters and more of a shuffle than a walk, but it worked.
Frank Lindberg:
--- Quote from: virtuali on January 05, 2012, 02:23:22 pm ---
--- Quote from: Bruce Hamilton on January 05, 2012, 02:08:30 pm ---He's slowly adding all the nice GSX animations to version 2.2 of AES.
--- End quote ---
He can't without abandoning FS9, since those animations are possible because FSX supports skinned meshes with bones, and FS9 doesn't.
--- End quote ---
For me it looks "almost" similar. I'm VERY pleased with AES 2.20 ;D
virtuali:
--- Quote from: Lindbergh72 on January 05, 2012, 02:44:55 pm ---For me it looks "almost" similar. I'm VERY pleased with AES 2.20
--- End quote ---
Apart for how much you rate "almost" regarding how it looks, and of course looks is of course subjective, fact is that GSX works for free on all our airports, so you'll likely use GSX there in any case since it's replacing the previous ParkMe functions and it will become an integral part of our sceneries, but it also works everywhere else, even in airports of developers that *oppose* to AES (like Blueprint, for example), with a single purchase.
Of course, that's relevant only if you use FSX. With FS9, it's fairly obvious there's no other choice than AES.
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