General Category > Unofficial F/A-18 Acceleration Pack board
Can we replicate this?
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GOONIE:
A barricade would be very cool in FSX, heck just having real wires to catch would be cool! ;D
Thanks for sharing the video, really great find. The first pass was very interesting to watch and the PIO leading to a wave off, or what looked like PIO when the engine started having problems. Great job by the LSOs and pilot!
-Capt
SpazSinbad:
I don't have audio for video at moment so I don't know about PIO. However it is good to see (I guess from the clue in text for video: "Captain Slater's fuel state at time of landing was excessively low.") that the pilot does a quick circuit back to a successful barricade engagement. I count about ten seconds from wings level in a shortened groove, I guess the pilot was flying the ball as soon as possible during the turn. Looked like aircraft is in a continuous turn from waveoff to barricade final. Great stuff. NATOPS would have something to say about barricade engagements, as well as the LSO NATOPS etc.
Sludge:
JJ...
Good to hear from ya. Bad news is, unless you have GOBS of time and a heavy imagination, my answer would be no. It would be seriously cool to get a barricade, but I wouldnt even know where to start or how a gauge could be made to get a barricade. And in the end you'd only have a gauge effect, similar to FSX carrier wires (trap zones, cable force equivalents, whatnot), and not a realistic barricade that used some type of visible "virtual physical wires" to catch you.
Later
Sludge
GOONIE:
Spaz, the pilot calls 300 pounds of fuel remaining in the audio track during the circuit back to land (2nd pass), so very low fuel state indeed :o
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