Developer's Backdoor > GSX Backdoor
GSX - A new product from FSDT - Ground Services X
KBDL09:
--- Quote from: virtuali on March 06, 2011, 01:31:41 pm ---
--- Quote from: KBDL09 on March 06, 2011, 04:50:27 am ---What I would like to see, but would be pretty hard, would be that you have actual people that board your aircraft from the jetways, or stairs, and sit down inside your plane.
--- End quote ---
We are working on passengers coming out of the stairs and walking to the bus.
However, seeing them sitting inside the airplane might be too much: they'll probably disappear into the airplane body, which is basically the same effect, as long as you see the airplane from outside.
--- End quote ---
I was thinking of having an editor like in AES where you take one of your aircraft, and define where the seats are. The passengers get on the plane, walk up the aisle , most likely defined in the editor or GMAX, and just sit down in a random seat you define via the editor. Doesnt need to be pre programmed, but let the consumer do the editing of the aircraft, but through a program, instead of going through massive cfg files.
toriu:
This look really good. Well done team! I will definitely purchase when it's ready. :-*
Silverbird:
Read 4602 times! lol :o glade the intrest for gsx is very high :) its gonna be lots of fun. it took a long time but this is excacly what many of us wanted for a few years now. 8) thank goodness for the coutal script engine. and other things that make it work.
JamesChams:
FSDT Staff,
Great Preview! 8)
1. Love the authentic movement of work being done (loading/driving).
2. Like the overall animations and smoothness etc of the operations.
3. Vehicles look authentic with drivers and move correctly.
4. Love the 3D surround sound features; a must have, IMHO.
My request(s):[*]1). Make the luggages have 4 different colors (colours) - typical colors are red, blue, black, and grey. Seems like you got two of the standard 4. It just looks more real to have a little more variety in IMHO, but I won't "cry" if you don't for some reason.
[*]2). Love the animations, but hopefully you can fix the loading of vehicles (at startup) into the jetways etc. I know its WIP.
[*]3). Also, in the ParkMe/YouControl FSX Addon Menu interface, have an option (check box) to always have the GSX load by default. For users to not always have to choose the command to make it load after the Flight loads. Would be nice to automate that feature in GSX and let people with AES, manually load that for certain airports only, etc. See what you can do, this is just a request.
[*]4). Since your making different vehicle logos for airline/transport/cargo/etc. for selected location regions, etc. Could you also make the humans of different races? I would not like to see the same "White-skin, black-haired, 6ft Italian crew member" at an Airport in India or Korea or Japan, etc. Just an "idea" for some authenticity and flexibility in future versions of the program. I'm thinking especially for the global (payware) version here. But, as before, if you can't/won't then only I might "cry" when I see the same "dude" at each airport.
[*]5). Can your "intelligence software" communicate human behavioral commands between crew members? Meaning, when the guy is finished loading the baggage carts, he signals to the driver, who then moves on - just for a little more accurate scripting in behavior. Again, this is just my request/MHO; so if you can, otherwise we'll live with what can be achieved.
[*]6). Can "Progressive Taxi" or "Repositon" implementations be done via this package? i.e. Have ground crew (or tower) clear aircraft to deicing area and have GSX crew indicate to pilot via (radio) voice comms what is done/completed, etc. Something that is done in the "real world." Again, just a idea.
[*]7). Will you be simulating animated Passenger boarding based on FSX weight info for airlines/commuters? That idea jumped out at me when I saw the passanger bus pull up to the (stairs) ramp truck. Again, just an idea.
[*] 8 ). Individual Volume controls on a page in ParkMe/YouControl FSX Addon Menu. This would allow for users to control the level of sound for each volume levels of things like the warning siren of the loader. Which can get very loud and annoying in a surrond sound environment. (eg. I have had to put up with that from AES'; so please don't do without that here).[/list]
More later, that's enough for now.
777captain:
--- Quote from: JamesChams on March 10, 2011, 02:57:03 am ---Great Preview! 8)
1. Love the authentic movement of work being done (loading/driving).
2. Like the overall animations and smoothness etc of the operations.
3. Vehicles look authentic with drivers and move correctly.
4. Love the 3D surround sound features; a must have, IMHO.
My request(s):[*]1). Make the luggages have 4 different colors (colours) - typical colors are red, blue, black, and grey. Seems like you got two of the standard 4. It just looks more real to have a little more variety in IMHO, but I won't "cry" if you don't for some reason.
[*]2). Love the animations, but hopefully you can fix the loading of vehicles (at startup) into the jetways etc. I know is WIP.
[*]3). Also, in the ParkMe/YouControl FSX Addon Menu interface, have an option (check box) to always have the GSX load by default. For users to not always have to choose the command to make it load after the Flight loads. Would be nice to automate that feature in GSX and let people with AES, manually load that for certain airports only, etc. See what you can do, this is just a request.
[*]4). Since your making different vehicle logos for airline/transport/cargo/etc. for selected location regions, etc. Could you also make the humans of different races? I would not like to see the same "White-skin, black-haired, 6ft Italian crew member" at an Airport in India or Korea or Japan, etc. Just an "idea" for some authenticity and flexibility in future versions of the program. I'm thinking especially for the global (payware) version here. But, as before, if you can't/won't then only I might "cry" when I see the same "dude" at each airport.
[*]5). Can your "intelligence software" communicate human behavioral commands between crew members? Meaning, when the guy is finished loading the baggage carts, he signals to the driver, who then moves on - just for a little more accurate scripting in behavior. Again, this is just my request/MHO; so if you can, otherwise we'll live with what can be achieved.
[*]6). Can "Progressive Taxi" or "Repositon" implementations be done via this package? i.e. Have ground crew (or tower) clear aircraft to deicing area and have GSX crew indicate to pilot via (radio) voice comms what is done/completed, etc. Something that is done in the "real world." Again, just a idea.
[*]7). Will you be simulating animated Passenger boarding based on FSX weight info for airlines/commuters? That idea jumped out at me when I saw the passanger bus pull up to the (stairs) ramp truck. Again, just an idea.
[*] 8 ). Individual Volume controls on a page in ParkMe/YouControl FSX Addon Menu. This would allow for users to control the level of sound for each volume levels of things like the warning siren of the loader. Which can get very loud and annoying in a surrond sound environment. (eg. I have had to put up with that from AES'; so please don't do without that here).[/list]
More later, that's enough for now.
--- End quote ---
1. Already answered
2. Already answered
3. More than likely that will be implemented, but I agree with that.
4. That would be good, but hard to code?
5. That will probably be set-up that when the baggage loader is finished, the system will then make someone wave and then about 5 secs. after they depart.
6. AES does that with pushback so probably.
7. Answered like 2 replies above you man.
8. Just change your 'environment' settings in FSX.
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