Developer's Backdoor > GSX Backdoor
GSX - A new product from FSDT - Ground Services X
aircanadajet:
I, personally expend most of my FSX time while flying looking at the plane, its reflections, how the wings move, how the gear lowers when approaching, etc.. I was almost banned from a different forum, for asking too much to make their airplanes more friendly to users like myself, that do not want to expend too much time in the technicalities and learning how to start a plane from cold. So, in my opinion, jetways should look as a realistic as possible, if you are doing something why do a mediocre product? (I am not implying by any means that FSDT does that) but if you are to do something do it as perfect as possible?... It really bugs me when jetways can not reach the plane passenger door and you can see that the jetways has gaps in between the tube thingy..... or when the tires of the jetways sink to the ground, etc... but again thats just me.
virtuali:
It's the old conflict between functionality and looks.
I would rather have a software that let me *doing* things, rather than something that it's "only" nice to look at, of course that doesn't mean we use this as a lame excuse to do things that look like crap, because we usually don't...
In any case, GSX has plenty of eye-candy in the details already like, for example, the man that pushes the catering cart into the airplane that lowers his head when crossing the airplane door threshold...
Silverbird:
--- Quote from: aircanadajet on December 02, 2011, 12:50:08 pm ---I, personally expend most of my FSX time while flying looking at the plane, its reflections, how the wings move, how the gear lowers when approaching, etc.. I was almost banned from a different forum, for asking too much to make their airplanes more friendly to users like myself, that do not want to expend too much time in the technicalities and learning how to start a plane from cold. So, in my opinion, jetways should look as a realistic as possible, if you are doing something why do a mediocre product? (I am not implying by any means that FSDT does that) but if you are to do something do it as perfect as possible?... It really bugs me when jetways can not reach the plane passenger door and you can see that the jetways has gaps in between the tube thingy..... or when the tires of the jetways sink to the ground, etc... but again thats just me.
--- End quote ---
aircanadajet as former ramp worker the jetway and even the vehicles are not allowed to touch the airplane at all there about a few inches of space and gap.
aircanadajet:
aircanadajet as former ramp worker the jetway and even the vehicles are not allowed to touch the airplane at all there about a few inches of space and gap.
[/quote]
Sorry, I meant the empty gap that occurs when the jetway isn't long enough to reach to the door of the plane.. So FSX keeps trying to reach it anyways and then the jetways starts to break into three separate pieces... like: |||||| ||||||| |||||||[]
Silverbird:
--- Quote from: aircanadajet on December 03, 2011, 06:45:11 pm ---
aircanadajet as former ramp worker the jetway and even the vehicles are not allowed to touch the airplane at all there about a few inches of space and gap.
--- End quote ---
Sorry, I meant the empty gap that occurs when the jetway isn't long enough to reach to the door of the plane.. So FSX keeps trying to reach it anyways and then the jetways starts to break into three separate pieces... like: |||||| ||||||| |||||||[]
[/quote]
haha yes aircanadajet now understand :) yea its crazy looks horrible and strange, ;D maybe one day they can replace them the future, I have to admit the default models don't look bad at all of course I prefer fsdt ones. 8) quick edit here forgot to mention yesterday in case someone misread it I love the fsdt jetway models just bizarre how fsx handles the bone animation when it breaks up.
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