General Category > Unofficial F/A-18 Acceleration Pack board
Dust Cloud
Sludge:
Fellas...
Havent downloaded or tried JRs effect, but it sounds like its does the trick? Ill keep on my current task and keep working on the low-level water/ground "rooster tails".
Speaking of which... JR, does your effect have a limit for not occurring over water? If so, can you tell me what you did for that, so I implement that for the "rooster tails" .XML? Thanks.
Later
Sludge
Orion:
Johan, assuming you've extracted all the contents of the CAB into a folder of the same name, you can just save the file and leave it in that folder. Just be sure to also rename, move or change the extension of the original CAB file, to make sure FSX doesn't read from it instead of the folder.
Edit: Sludge: Doesn't look like it (regarding your second question).
Sludge:
Orion...
I take you've installed and flew over water and got the effect? Actually, this may just have to be an FSX-Blue Angels only effect? And separate effects, one for land, one for water... for different shows that highlight the different VERY LOW-LEVEL, HI-G PULL. The SeaFair or SanFran show, where there is a high G pull with waterblast... and the many land shows with the already-done "land blast".
Hopefully, there is an .XML variable that we can use for "over land" or "over water"... IF NOT, that will kill my "rooster tails" idea.
Here's what I mean, when I think about the Blue Angels Hi-G Pull "water blast".
Later
Sludge
SpazSinbad:
Magic Blues - thanks for video link. ;D
Paddles:
Sludge,
there IS a variable (A:SURFACE TYPE, enum) with 25 differnt types of surface 8)
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