General Category > Unofficial F/A-18 Acceleration Pack board
FSX Acceleration Hornet - Armed & Dangerous
Mickey_Techy:
Hey JR,
I was just thinking..... now that you have developed this level of competence and expertise in doing up the HUD, would you (or the other experts on this forum) consider developing the 'HUD symbology' for Air to Ground attack modes as well.
Primarily, we are looking at doing a 'BFL (bomb fall line) to be displayed, along with CCIP/CCRP (Continuously Computed Impact Point/Continuously Computed Release Point) symbologies. Even if the 'bombs' actually do not fall off the aircraft, and even if the ground targets do not get destroyed, one could always attach a 'flare' kind of effect to 'mark' the point of impact on the ground.
Just a thought.
Mickey
SUBS17:
Awesome work best of luck with this.
IRONDAN:
I dream about the day when we will see external loadout on the acceleration hornet.
neutrino:
Mike, a lot can be done, including an A/G mode, the only problem is that any of these additional add-ons cost about 150-300 hours of research, programming and testing, if they have to be done right, and this is a lot of time. It looks like it's something small that you can do for a couple of days, and it turns out you need at least a month :)
--- Quote from: Mickey_Techy on October 18, 2010, 05:19:00 am ---Hey JR,
I was just thinking..... now that you have developed this level of competence and expertise in doing up the HUD, would you (or the other experts on this forum) consider developing the 'HUD symbology' for Air to Ground attack modes as well.
Primarily, we are looking at doing a 'BFL (bomb fall line) to be displayed, along with CCIP/CCRP (Continuously Computed Impact Point/Continuously Computed Release Point) symbologies. Even if the 'bombs' actually do not fall off the aircraft, and even if the ground targets do not get destroyed, one could always attach a 'flare' kind of effect to 'mark' the point of impact on the ground.
Just a thought.
Mickey
--- End quote ---
Mickey_Techy:
--- Quote from: neutrino on October 18, 2010, 03:54:31 pm ---Mike, a lot can be done, including an A/G mode, the only problem is that any of these additional add-ons cost about 150-300 hours of research, programming and testing, if they have to be done right, and this is a lot of time. It looks like it's something small that you can do for a couple of days, and it turns out you need at least a month :)
--- End quote ---
Gotcha JR.
I agree.
I just laid bare my thoughts on the subject, that's all.
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