General Category > Unofficial F/A-18 Acceleration Pack board
Modding the "realistic" G-force tolerance
Mickey_Techy:
--- Quote from: Sludge on September 20, 2010, 04:29:33 pm ---
The main point is that I wanted to know if FSX is moddable in this manner so if you (Mickey) want to keep 5 Gs, you can, but if I want 7-9 Gs, all I have to do is set a parameter somewhere and its done.
--- End quote ---
Point taken Sludge.
In any case, my comments weren't a 'critique'.
Mickey_Techy:
Oh, but I did forget to mention that 'G-tolerance' is also dependent upon two other factors; Rate of onset of G, and duration of application of G. Absolute value of G is less of an issue.
But, I am sure you know that. I was just making the post complete, lol.
Sludge:
Mickey...
Oh no problem... was only pointing those things out, as I know Ive done 4 Gs in snap breaks in succession and was only bringing that up as reason I'd like to mod FSX for multiple types of G tolerances. But this question is becoming moot as Virtuali hasnt responded which probly means it cant be done. Oh well, I can live it with off... so it was a shot-in-the-dark request for those of us that like some realism without it being too touchy.
Remember the ol' auto-flaps problem in the default Hornet? Kinda the same thing. We had to settle for the "manual flaps" workaround to get the Hornet on a realistic approach speed and attitude, since we dont have the gobbs of programmer knowledge needed to alter the auto-flaps logic. Hell, I'd change it in all FSX to Hornet-specific logic, cause I ONLY FLY the Sludge Hornet in FSX anymore.
Later
Sludge
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