General Category > Unofficial F/A-18 Acceleration Pack board
FSX Multi-Core Capability
Mickey_Techy:
Thx Virtuali,
Coming from you, I will take it as a gospel.
Thx again.
/r
Mickey
Paddles:
Just couple of screenshots of my Q9400 2.66GHz with AffinityMask=14. :)
Sludge:
Virtuali...
What affinity mask would recommend to run at for someone with a dual-core, then a quad-core? I know its not the holy grail of FSX, using multicore processors, but what mask works the best in FSX, in your opinion?
Thanks
Sludge
Orion:
If I recall correctly, the number you should use with affinity mask is the number of physical cores your CPU has, in binary. Or something like that, from what I recall of one of NickN's tweaking guides anyways.
virtuali:
A good setting might be the number formed by the number of physical cores you have in binary format, minus 1, which is the 1st bit so, the 1st core will not be used by the terrain system, and will be used by other tasks in FS.
For example, with a quad core, a good value might be 14 because
1111 1111 = 15 = all cores used (a quad core has 8 cores because of hyperthreading)
1111 1110 = 14 = all cores used except the 1st one
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