General Category > Unofficial F/A-18 Acceleration Pack board
Idea for a "trainer-mission"
Sludge:
Spaz...
Unless Im mistaken about how the default works, I think you're SOL on this one. Youre only bet is to land in the 2D HUD, that has Serge's Indexer "Hook ByPass" logic enabled. Its part of the Sludge v1.1, so if you D/L'd and installed it and selected Panel_2D_Indexer as your baseline Panel, then use that to land in.
I mean, thats how I do it. I know its not the most, absolutely "realistic", but then again, neither is the field of view or virtual eyepoint for the daggone VC either. IRL, the HUD brackets arent that big for comparative field of view, nor is the Indexer physical box. I mean, thats why I cant land in the VC, the HUD physical brackets and the Indexer get in the way, so when I roll out on Final Bearing, I switch to 2D. Only way to land, my friend. Probly not the answer you're looking for, but thats the only thing I can tell ya.
Later
Sludge
SpazSinbad:
Sludge, Thanks. Never thought of that. I mess about a lot (sometimes flying without any gauges whatsoever - which is weird - trying to fly 'with visual reference to horizon only'). ;D I'll have to try your solution. Sounds like a good solution for FCLP whilst switching to the IFLOLS for carrier landings (if required). For sure having the HUD/Indexer hardware getting in the way 'in close' is a pain also so the 2D Indexer is good there as well.
Sludge:
Spaz...
No problem. If you need the 2D Indexer moved, just tell me where (ie, 1/4 inch lower or left), and Ill send you a fixed panel.cfg with the requested settings. Or, if you dont mind doing it yourself, when you setup the initial flight... go to 2D, then you can click/drag it to where ever you want it, manually. Then return to VC for the majority of your flight til you get onto final, then when you go 2D HUD, the Indexer will be where you put it.
And yes, that can work out well, if you prefer the IFLOLS gauge. I cant use it, but Im sure some others can. Thats why I put the IFLOLS in the default middle position, for everyone to start using it there. However, if you want it on the left, middle, upper/left or whatever other place... let me know, and Ill send you a panel.cfg for that as well. Its not hard to do, but its easier to just do it and send you the new file... as everyone knows, I have a tough time explaining things clearly to people.
Take Care and talk to ya
Later
Sludge
SpazSinbad:
Sludge, thanks for the offer. I think you have explained in your original download post how to change the position, which worked OK when that was done some time back (does your 'readme.txt' explain this?). I would fly in 2D and just move it around manually probably anyway. Have been testing the fsxnp FCLP package BTW - it will be great - fun.
Paddles:
Bored of FSX default splashscreen? ;) Here's my naval replacement. Unpack and drop included dlgsplash.bmp file into C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\Uires\ folder, replacing the default dlgsplash.bmp (or you can save it somewhere else)
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