General Category > Unofficial F/A-18 Acceleration Pack board

Microsoft GAVE US PERMISSION!!!

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sun444:
For Sludge



Cheer up guys

Sludge:
Cloud...

Good enough.  Actually, dont want to see you leave.  Just felt the posts were getting a bit outta hand, but maybe that was just me?!  As I said, Im happy with the default and Sludge, so Ill just leave it at that.

SUBS...

Yeah, Im cool.  Just trying to keep the board focused here.  But, I probly do need to chill a bit.  Little reality check, huh?

SUN444...

Much thanks!!  That was a good video and a good landing.  Still working on getting you some stuff to make a "tutorial" video similar to what you made before.  And I do think there will be FSX'ers, beyond the 5 percent, that would like a "serious tutorial" on a USN carrier pattern with all the explanations. 

Later
Sludge

SpazSinbad:
Sludge,
Not to take anything away from what you may do with your more usable SLUDGE Hornet, here is a reminder about the FSX Blue Angels Carrier Landing (& FCLP) video. It does not have the excellent capability of the 'new improved HUD' etc. but at least gives a good overview of 'how different' Naval Aviation is compared to conventional aviation.

http://fsxblueangels.com/videoscreen%20ok3.html

Probably this video concentrates more on FCLP to further explain the method, whilst not really going further into carrier landings, relying on what went before. Perhaps this is where a SLUDGE video would concentrate as you have well explained in words (on other threads) how you 'carrier land in the pattern in FSX'.

Sludge:
Spaz...

Actually, thats one of the reasons I want to make the video.  It has very good demonstrations and detailed explanations but one of the missing things was how that all worked with a good HUD and what that HUD picture should look like.  In example, how the Waterline should be five degrees up and the velocity vector should be 3 deg below the horizon and a little right of the touchdown area.  Additionally, other misses were the lack of full flaps and landing over speed for a given weight, and the carrier is not moving on those landing videos.  I know its moving when they are taking off, but if I remember right, the carrier isnt moving when the actual landing occurs.  Also, explaining the real world vs. FSX compromises that have to made.  Things such as how the carrier meatball and the New HUD ICLS needles are at 4.0 glideslope, whereas the real world carrier is USUALLY at 3.5, so to get certain WoD conditions optimum, changes must be made to the natural wind direction/speed, AND carrier course/speed.  Just like that gent who asked on another thread what the carrier's course should be.

I also would like to show the people how to use the Sludge's newer features and gauges.  The video would include FSXNPs completely integrated BlackBox, along with 2D HUD Indexer and UpFrontControl Panel for ball call's fuel state.  How to set the RALT Betty for 300' AGL (which is the most common that Ive seen used).  Things like that.

Later
Sludge

sun444:

--- Quote from: Sludge on June 03, 2010, 05:47:28 pm ---... and the carrier is not moving on those landing videos.  I know its moving when they are taking off, but if I remember right, the carrier isnt moving when the actual landing occurs. ...

--- End quote ---

Sludge, I remember I was talking about this in one of my PMs.

There is no way to record a moving carrier, at least I don't know any. Neither the FSX Instant Replay nor FSrecorder can do that. The only way is to record it directly to an avi file during the flight. When You start it's not a big problem to switch to an outside camera view. But during approach and landing you should be inside the cockpit. You can't land the Hornet by looking at it from the outside.

The only thing I can think of, I haven't tried it yet, to open a second window with an outside view, like spot view. I do have a 2 monitor system so it might work but I'm pretty sure the framerate will drop even if I have an i7 processor and a GTX285. As I said I have to test it first and I also have to check what window Fraps will use.

I'll let you know but it will not be before the weekend.

Cheers

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