General Category > Unofficial F/A-18 Acceleration Pack board
Microsoft GAVE US PERMISSION!!!
Sludge:
SUBS...
Ya, fair nuff, I see what youre saying about the expandability but I just dont see paying for it. I mean, with JR's refueling gauge we have air to air refueling thats controlled with refueling zones (level 1=big zone/easier, level 2=small zone/difficult), and its free. The tanker (boom/aircrew) talking or actually connecting to the hose would be nice, but its a complete luxury. Im also talking with others about making LSO scripts, similar to the Top Gun missions, and those will be free. Additionally, all the mods coming up for the Hornet (ie. collimated HUD, additional model changes) will always be free, at least anything I have a hand in or put out there.
Sorry to say, but I dont need weapons in FSX. It's nice but more of a novelty IN FSX. There's no air war to fight, no campaign... so there's no real point, so other than shooting down civilian airliners, or the few others who have the Tac Pack in multiplayer, so it doesnt get me fired up.
Seriously, Im good enough with the FSX Hornet, or the Capt Sim Hornet D's every now and then.
Later
Sludge
micro:
Hey Sludge, I have a request for a model change if you can swing it: The Accleration Hornet has two levels of detail (LOD's) built into the model. Do you think it would be possible to remove the lower LOD so only the fully animated model remains? Thx.
Sludge:
Micro...
Im not that far into the weeds (detailed understanding) of the FSX Hornet, so Ill talk to a few people that I know and see if that can be done. I'm still learning alot as I go too.
Later
Sludge
cl0ud:
--- Quote from: SUBS17 on May 31, 2010, 11:44:08 pm ---This isn't about sales pitches, the major problem with FSX regarding combat aircraft, inflight refuelling and also weapons is lack of standardisation. Now if for example FSDT decided to do an F-14 in the future(of course they could since there are experts of this aircraft on this forum) a mod such as the TACPack could be used to make those weapons work just like all the other mods that are used on FSX such as graphics enhancements/weather etc. So its not about VRS Superhornet just firing missiles instead it could be other aircraft as well. A guy such as yourself modding the aircraft such as the Hornet could add weapons feaures with such a possibility its a pity that there are such limitations though. It would be cooler if there was a sim like FSX with more modability although there are other sims in development it may be years before we start seeing those released. An example of inflight refuelling is in Accl you refuel just by sitting behind the tanker with VRS TAc pack you would have to connect to the drogue to refuel. Such features could be further enhanced in FSX such as using the LSO script and ATC to make the Tankers talk back to the pilots etc like in Falcon.
--- End quote ---
Don't forget that even without ALL the weapons and weapon related sim stuff like the Countermeasures Dispensing System and the Electronic Warfare Self-Protection Suite the VRS is still an amazing aircraft purely from the flight dynamics, and avionics simulation perspective. Just last night I had a generator failure on landing and had to tie the buses, push Eletrical RESET, and hope the generator came back after cycling (it did). Hydraulics, electrical, engine, and fuel are amazingly fun things to manage on a tactical fighter jet even with ZERO weapons release ability. I overheated my FCS the other day while taking 1 minute too long to start up in the Las Vegas heat (FS Dream Team's own McCarran in fact), and I can't describe how fun it is to almost ruin the jet from your own mistakes. This is a simulation on a level with PMDG stuff, and that's before you even leave NAV master mode and turn power on to the pylons.
In addition I'd like to remind everyone that the Acceleration Hornet is a F/A-18A and the VRS is a E, so I account for the lack of weapons in Accel's Hornet as a tribute to the real A's inability to carry weapons without a retrofit with C components (much like Finland and Spain did). Both planes are amazing, but the VRS is really in a class of its own even when you subtract all combat ability from it. I understand Sludge's concern about this turning into a sales pitch forum but I don't think that's the case. Everybody who owns the VRS and can run it well is just in awe that there is finally a pro quality simulation of an aircraft for a tactical high-performance fighter (not even including the weapons).
-cl0ud
SpazSinbad:
OK - I'll bite. What happens when the moderator gets fed up with the B/S about the VRS? We lose this thread and the very worthwhile info about the FSX Hornet and the mods to it. Many a thread with great info (from me!) has been lost due to this issue when subject was the Super Hornet. I'm not complaining just pointing out the risks. Personally I don't see the point of raving about the VRS stuff. This is not the forum for it. Any points about it have been made by now. Thank you and good night. ;D
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