General Category > Unofficial F/A-18 Acceleration Pack board

Microsoft GAVE US PERMISSION!!!

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fael097:
one simple question... how to decompile the f-18 model so i can edit? im a CG artist, experienced with 3ds max, but no way u can extract the models to edit :P

cl0ud:

--- Quote from: skimmer on May 18, 2010, 01:00:22 am ---Congrats Sludge. Thats a big step to accomplish.I have always loved flying the F-18 and with all the mods that have been made and posted here it's even better . And now with this permission I gotta feeling you guys are gonna top the bug. ;D Thanks for all the fun.

--- End quote ---

If you want to 'top the bug' you should fly the VRS F/A-18E, it has all the features you guys are working to get into the Acceleration Hornet along with a top notch FADEC-controlled engine sim and FCC/MC-controlled avionics sim. Truly an amazing aircraft that made me abandon the FSX and Captain Sim Hornets entirely.

Razgriz:
Oh lord, we have.

Sludge:
Cloud...

Thats what Skimmer was meaning when he said "top the BUG".  Now, we probly wont actually "top the Bug" (ie, weapons system, radar integration, 90% button functionality, full FCS) but with current projects going, we can mod the default and/or Sludge Hornet to the point of being a very fun, viable, and FREE alternative to people who dont want a VRS product thats getting more expensive by the day (ie, tac pack addon, ~$40), or those that dont have the monster machine to run it without it looking like a slide show (less than 15 FPS in city environment).

Right now, the Sludge Hornet is tweaked to the point of providing a better flight and landing profile (NATOPS-correct approach RPMs), and gets better frame rates than the VRS.  Additionally, we can get bearing/range to the tanker, and refuel from the tanker using only one mod (Refueling Gauge) and get ANY Carrier ICLS/TACAN fully operational (Rusev/Printz HUD) with only one mod as well.   So in these respects, I would put her up against the VRS any day of the week.

Later
Sludge

cl0ud:
Sludge,

I often forget that budgets have to play into flightsim decisions, so you definitely have a point regarding cost. I also didn't mean to disparage any attempts at alternative aircraft, I just noticed that work seemed to be going in parallel directions to existing products and wanted to share my enthusiasm with other F/A-18 lovers. Now, that being said I respectfully disagree completely that any hornet without a true CAS FCS is going to behave more accurately to NATOPS while only using FSX's .air file to accomplish what VRS has done with CFD data, CFD simulations to fill in missing/nonpublic data, and *extensive* real world input from people who work with the actual aircraft. NATOPS-accurate RPMs are neat, but only a tiny part. Modeling drag, weight, and center of gravity the way VRS does provides flight dynamics that can't possibly be replicated any other way inside of FSX, and I have yet to see the SuperBug EVER behave outside of the NATOPS performance charts, and I use those charts to set carrier launch trim for my specific weight and desired catapult end speed and they work!

I also want to point out that the VRS bug has air to air TACAN, refueling, ANY carrier ICLS/TACAN (while moving) all without ANY mods. All done entirely within the external engine without having to configure anything outside the Aircraft Configuration Manager. My real point is that they aren't comparable because like you said, yours is free and it's indeed amazing and the VRS is a hardcore sim that requires hardcore hardware. I applaud you and your team's work because I used to use it and love it and I'm sure you'll continue to provide the flightsim community with an excellent freeware hornet pack that lets you hit the ground running with a military jet in a non-military sim. Happy flying, and I hope to fly online with you sometime!

-cl0ud

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