General Category > Unofficial F/A-18 Acceleration Pack board
Microsoft GAVE US PERMISSION!!!
SpazSinbad:
neutrino, fair enough. No harm is asking: is there a way to change the FSX Hornet HUD behaviour to be more like the F-35 will be in FSX? Personally I don't like messing around (except during setup) the views in FSX - there is too much of that as it is - how the F-35 HUD behaves is ideal IMHO. I'll stress again though, the new FSX modified Hornet clear HUD is REVOLUTIONARY (with all the bits like needles / tacan etc.). ;D
Sludge, we posted replies at same time. I'll have to read yours but my comment about changing views applies in case of carrier approaches. There is enough to do without messing about with views but I take your 'shortcut key' comment onboard to do more with that perhaps. I could do more experimentation I guess with the Hornet views.
Good idea Sludge about getting the AoA tricks, how to fly Navy style demonstrated. It is unique. That is why FSX with Hornet is such a good carrier landing sim now. Great stuff. ;D
SUBS17:
--- Quote from: SpazSinbad on June 07, 2010, 09:51:54 pm ---subs17, it is difficult to 'make rules' because you are free to make your own. Not having flown are real Hornet I can only recommend from my reading about Hornet operations. There is plenty of material describing how to carrier land a real Hornet online.
--- End quote ---
I was kidding because those A4s were doing carrierops without the Hud data they have with modern aircraft of today no doubt without FPMs as well.
SpazSinbad:
subs17, I get your joke but I still wanted to make the point about doing a visual landing. On other forums/boards I see chatter about this 'other way to carrier land' but I don't post on those boards. I just wanted to make a point.
So others get an idea about what 'neutrino' and I comment on about the Dino F-35A under test here are two screengrabs. I realise I like to fly at 1600x1200 with the standard view seeing the canopy bow and seldom have looked at the full screen HUD view otherwise to see that it is distorted (squashed) I guess because it is suitable for a 'widescreen' view? No matter. It is still usable and I could change the view but you know what I think about that. ;D
SpazSinbad:
for subs17, the pic shows an approximation of what an A4G pilot would see carrier landing on HMAS Melbourne. Having to work with what was available to recreate this view I realise now that the deck view shows this pilot is way too low but one gets the idea about looking through the windscreen to see the mirror and AoA indexer in the same field of view. The gunsight would be clear (switched off). It is remarkable how the front windscreen frame and any other distraction disappears otherwise.
sun444:
Sludge, Spaz,
I know You doubt my skills of carrier landing. Just in case, I master perfect landings, please check my vid
This isn't the sludge Hornet, it's the Superbug. Thing is the Sludge Hornet has a totally different flight/engine dynamic and I have to get used to it first, so it will take some time, forgive me.
Spaz, Sludge, neutrino and whoever, You provided so much input it will take me a while to digest all this stuff. I'll get back to You on this one in a couple of days.
And thanks for the pics, Spaz, I know what you mean now.
One big problem is, I'm not retired yet so I do have a fulltime job and it also is summertime, that means I don't want to spend all evening in front of the monitor. This is not a tiny little project so if You want to have it done right it takes time, unless You find someone else to make the video.
Anyway, I think You are a good team and really could setup a major tutorial for FSX carrier landing.
Now let me go through all Your stuff and sort it out so I can make a plan.
CU later
sun
Sorry for spelling mistakes, but it is late night here and I'm tired.
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