General Category > Unofficial F/A-18 Acceleration Pack board
Sludge Hornet Modifications
Mickey_Techy:
Hey Sludge,
I had done a few repaints for the default F/A-18C model. I tried porting those repaints on to the Sludge basic but the cockpit looks all black after that. All gauges and everything works, but everything else in the cockpit (and also the undercarriage) is completely black.
Am I doing something wrong, or is it that 'repaints' are not possible on the Sludge (if at all it is possible to remove this functionality).
I added the textures just like I have always done. Added the Texture folders to Sludge Basic root folder, and then added suitable [fltsim.xx] entries in the aircraft.cfg file. But it doesn't seem to work at all.
Sooner (lol),
Mickey
Johan:
Someone knowledgeable helped me with this one before...The solution is to copy any texture.cfg from any texture located in the Sludge hornet and overwrite the texture.cfg file in your repaints texture folders.
Your repaints probably only cover certain elements on the F-18 and rely on the texture.cfg to fall back to the default textures you didn't edit. If you use your textures on the Sludge, your texture.cfg file will point to fallback textures in the wrong location and therefore not display them. That solved my problem.
Johan
Razgriz:
Its because a lack of fallbacks.
Sludge:
Mickey...
Repaints are possible in the Sludge. Yeah, I had the same problem in my pre-NUKE install of the Sludge "Grunge" paints. I would get all the problems you talked about... My solution was to make the "grunge" as the 13th aircraft in the default folder, then installed the paints on the Sludge with the texture.cfg fallback referencing the new aircraft paint folder in the default folder.
If I read your post correctly, you ALREADY have your paints installed on the default, so I would suggest inside your "ported" folder in the Sludge, making the texture.cfg aliased to your new folder inside the default Hornet.
Hope that helped. If you have any questions, PM or email me and Ill try to help.
Later
Sludge
Sludge:
Raz...
OK, so the effect is good just needs to be longer? You're probly right, so I'll work on adding two more emitters/particles per side to enlongate it. But the color, the starting edge, and the flow of the effect are looking about as right as it can get?
CAPT...
Thanks. Any criticisms? Smoke color, smoke length? Or are you gonna wait til the release on Friday for any criticisms?
Later
Sludge
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