General Category > Unofficial F/A-18 Acceleration Pack board

Sludge Hornet Modifications

<< < (49/73) > >>

Razgriz:
Top gun sim missions. 

Sludge:
Raz...

Well, I stayed up and worked on the vapor effect again.  Check out these pics.  Also, using the lesser smoke...

Now if I can use that old vapor file for the hi-AOA/hi-humidity vapor that shows up during hi-alpha stuff when its humid out, I think that would be a good start.  And then toning down the original BIG, POOFY vapor for the really HI-G pulls, that would work great.

Later
Sludge

Enjoy.

Razgriz:
This LEX vapor looks much better.

Sludge:
Raz...

Now that this looks good, Im gonna try to put it in the [Smoke] section where it belongs, using the techniques I found from FSDeveloper site.  I think VooDoo was involved in that too and put out a "made for dummies" (like me) gauge that lets people plug in their own effects.  All I have to do is make a hybrid gauge that has the G vapor activation/shutdown numbers along with the engine smoke stuff as well and see if I can get it running.

Later
Sludge

Sludge:
Orion...

Thanks for the "nudging" to get me to see the light, in regards to moving the G vapor effect to the [smoke] section.  I know I can be slow to see an idea, but you gave it enough time so that I could finally get it thru my skull that we need to put all the effects in the smoke section and have it controlled by ONE.xml gauge.

Thanks.
Sludge

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version