Author Topic: 2 wing walkers on tug  (Read 541 times)

Thor808

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2 wing walkers on tug
« on: November 25, 2023, 09:49:30 pm »
Is there a way to have a wing walker at each wing tip and maybe even riding a tug instead of walking ? Where I work I see them doing that. Also if there’s a roadway that needs to be crossed in order to get to the gate can you get someone one ant  end to close / block the road until the plane has cleared it? It’s probably asking too much but just wondering if that’s at all possible?
Thanks 🤙🏼

Captain Kevin

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Re: 2 wing walkers on tug
« Reply #1 on: November 26, 2023, 11:29:51 am »
Blocking the road might be a challenge since that would require them to know it's actually there, which I think isn't the case. When you're talking about third-party scenery, it's a good chance that the road is just a texture that's built into the scenery, so there's really no good way to check it. The only way I could theoretically see it happen is if it checked for vehicle paths, but that would require the scenery developers to actually put those in, which most don't. This is also why you may see vehicles driving around on taxiways and even runways rather than the road.
Captain Kevin

Thor808

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Re: 2 wing walkers on tug
« Reply #2 on: November 26, 2023, 11:20:29 pm »
Ah I see. More involved than I thought. Thanks for the info 🤙🏼