Author Topic: Honolulu fs9 runway texture issue  (Read 48176 times)

virtuali

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Re: Honolulu fs9 runway texture issue
« Reply #30 on: October 06, 2010, 08:42:00 pm »
Here's the file for FS9, it has to be put it into the FS9\Scenery\World\Scenery folder
« Last Edit: October 06, 2010, 08:46:24 pm by virtuali »

Kelleymoe

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Re: Honolulu fs9 runway texture issue
« Reply #31 on: October 07, 2010, 02:22:13 am »
I tried it and I still have the same results when I land and exit the runway.  As you can see in the pictures, I uploaded to imageshack, the markings still disappear.  What you don't see is as I pan around the a/c the ground flickers/markings disappear as I move around.  Click on the picture to zoom in.

http://yfrog.com/5rpicture1tij

http://yfrog.com/1xpicture2jvuj

I'm going to try it on my other harddrive that only contains FS2004 and PHNL.  Everything else is default and default settings.

Is it possible I got a corrupted download?  I thought it might be my FS9 .cfg file, but it still flickers on the PHNL installed on my harddrive containing only FS2004 and PHNL.

Thank you,

Mike Franks

alptosun

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Re: Honolulu fs9 runway texture issue
« Reply #32 on: October 07, 2010, 02:23:06 am »
Hi Umberto

Thanks for the file but it didn't work for me, textures are still disappearing.  :(

virtuali

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Re: Honolulu fs9 runway texture issue
« Reply #33 on: October 07, 2010, 03:10:39 am »
Ok, then it's something else. Sorry, but we are working in the blind, since we can't see any problems here. Can you just confirm the problem happens only when landing, and not when departing ?

Kelleymoe

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Re: Honolulu fs9 runway texture issue
« Reply #34 on: October 07, 2010, 03:53:32 am »
It only happens when I land and exit the runway.  Once I leave the exit ramp and enter the terminal parking area, everything is fine again.  I just tried a fresh download of PHNL on a seperate harddrive containing only FS2004 and PHNL and I still have the flickering and disappearing exit ramp markings.  I tried the new .bgl and got the same results.  There's nothing else added to FS2004 and no modifications.  I have absolutely no problems if I take off from PHNL.  I can't think of anymore troubleshooting I can do from my end.  I don't have this problem with any other FSDT, payware, of freeware scenery.

I appreciate your help with this.

Mike Franks

alptosun

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Re: Honolulu fs9 runway texture issue
« Reply #35 on: October 07, 2010, 04:42:13 am »
I can confirm it happens only after landing. Also, i use slew mode and take my plane about 10 miles away from the airport until the scenery disappears from view then i come back and after landing same problem occurs, but only around the runway areas, lets say until the ILS holding points, when i pass ILS holding points everything's fine.

I hope you can find a solution

Thanks

eparot

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Re: Honolulu fs9 runway texture issue
« Reply #36 on: October 07, 2010, 11:17:02 pm »
Ok, then it's something else. Sorry, but we are working in the blind, since we can't see any problems here. Can you just confirm the problem happens only when landing, and not when departing ?

It's only visible if you're taking off from another airport and then landing at PHNL.
If you're taking off from PHNL and come back landing at PHNL, you'll not see the problem.

Regards,
Emmanuel


Config: FS9.1 / Athlon 64 4000+ / Asus A8N-SLI Premium / Asus EN9800GTX+ 512 Mo / Corsair TwinX 2 Go RAM / Seagate Barracuda 200 Go SATA

eparot

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Re: Honolulu fs9 runway texture issue
« Reply #37 on: October 07, 2010, 11:40:46 pm »
There was a similar problem for KJFK.
I found a solution by adding a flatten line for the KJFK area in the scenery.cfg, but in your update you fixed the problem without the need of this scenery.cfg entry.
May be the same solution could be applied with PHNL ?

Emmanuel

Config: FS9.1 / Athlon 64 4000+ / Asus A8N-SLI Premium / Asus EN9800GTX+ 512 Mo / Corsair TwinX 2 Go RAM / Seagate Barracuda 200 Go SATA

virtuali

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Re: Honolulu fs9 runway texture issue
« Reply #38 on: October 07, 2010, 11:43:03 pm »
We had the same issue at Hilo in FS9, but we fixed it in the update that will be released probably tomorrow so, the same solution should work with PHNL

eparot

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Re: Honolulu fs9 runway texture issue
« Reply #39 on: October 08, 2010, 12:17:20 am »
...the same solution should work with PHNL

I hope too  ;)

Emmanuel

Config: FS9.1 / Athlon 64 4000+ / Asus A8N-SLI Premium / Asus EN9800GTX+ 512 Mo / Corsair TwinX 2 Go RAM / Seagate Barracuda 200 Go SATA

eparot

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Re: Honolulu fs9 runway texture issue
« Reply #40 on: October 29, 2010, 05:22:18 pm »
Hi Umberto,

As this problem is fixed for Hawaiian airports in 1.1 update, is there any news for Honolulu to be patched ?

Best regards,
Emmanuel

Config: FS9.1 / Athlon 64 4000+ / Asus A8N-SLI Premium / Asus EN9800GTX+ 512 Mo / Corsair TwinX 2 Go RAM / Seagate Barracuda 200 Go SATA

Kelleymoe

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Re: Honolulu fs9 runway texture issue
« Reply #41 on: October 30, 2010, 12:55:35 am »
Emmanuel,

I'm waiting too for the patch.  Hopefully, it will be forthcoming.

Mike Franks

eparot

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Re: Honolulu fs9 runway texture issue
« Reply #42 on: November 14, 2010, 10:45:50 pm »
Umberto, is there any news for Honolulu about this see through ground textures problem ?

Regards,
Emmanuel

Config: FS9.1 / Athlon 64 4000+ / Asus A8N-SLI Premium / Asus EN9800GTX+ 512 Mo / Corsair TwinX 2 Go RAM / Seagate Barracuda 200 Go SATA

Kelleymoe

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Re: Honolulu fs9 runway texture issue
« Reply #43 on: November 24, 2010, 11:24:43 pm »
I guess we're screwed.  I wish I knew what was causing this problem.  I reformatted my HD, added only XP SP3 and FS2004 FSDT PHNL, and I still have these problems.  I have no other add-ons.  I wonder if it's something with my hardware or the video drivers or XP?  Then again, if it was, you would think it would show up with other sceneries.

Mike Franks

Kelleymoe

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Re: Honolulu fs9 runway texture issue
« Reply #44 on: November 25, 2010, 04:50:46 pm »
Umberto,

Could this texture seam have anything to do with my texture issue?  It starts at the end of 8L and extends to the water.  Does anyone else have this seam?

Here's two shots.  One from around 959' and the other close to the ground.  I circled the area in yellow.  Please zoom in if possible.

http://img208.imageshack.us/img208/1718/8lseam.png

http://img695.imageshack.us/img695/885/8lseamcloseup.png

Thank you,

Mike Franks