General Category > Unofficial F/A-18 Acceleration Pack board
Carrier Landings
deltaleader:
Alright! Went back to the sim and finally completed the carrier landing practice mission. Boltered a couple of times but none the less completed it! ;D
Great Ozzie:
Excellent to hear Delta. :-D
And I want to thanks the Microbrewst for his excellent posts as some great information in there. I meant mine as a "supplemental" to his.
And yes Microbrewst, I was certainly coming in low in my video (AOA was high). But I had to! Really! I was new and didn't know what else to do!
I was going to say overweight too... unless there was a gross-wt increase from 34,000 lbs to 37,000lbs. Now I do like I said and dump 2/3rds of that.
Like I was saying before, it was hard for me to determine my position on the glideslope with the zoom level I was using (particularly during the day) but now that a got a boatload of traps under my belt, things aren't happening so fast and I have more time to think about lineup. I'm going to try what you say because...
I "know" you are right on about the meatball. I fly low glideslope (cause it's easier to see!) and consistently trap the No. 1 wire (sometimes no.2). Now that I know the "right" wire is the No. 3, I will be working hard to acquire the meatball and keep it centered on the datum lights. Nothing else to do if I want to be promoted!
One more point Micro about landing speed (again folks, this man is on the money)... I found a checklist for the A-D models with a Landing Configuration of Full Flaps, AOA of 8.1 degrees at 27,000 lbs; Landing Approach Speed is 126 kts. (ehem, did someone say this wasn't possible :-O ). For every 1,000lbs above this one can add approx. 2 knots and be good to go.
Microbrewst, I do have one question for you sir (at least it is a hope)... you are a trusty Shellback, aren't you? :o
Rob O.
SUBS17:
126kts is the superbugs approach speed(10kts less than the A and C model), 126kts will produce a high AoA in FSX and you just might hit the tail on the deck. There again if you like approaching at that speed its up to you.
Intrepid:
--- Quote from: Great Ozzie on January 26, 2008, 11:32:34 am ---
Btw, to the person who posted the how to stop the head movement in VC... blessings be upon thee.
--- End quote ---
You are very welcome, I found it too distracting to leave in the sim,thanks for the extra info.The best I have been able to do so far was 3 good landings out of 5, I will try the fuel dumping,never even thought about that :-\
Randy
deltaleader:
There is a lot of great information in this thread. I think it should be tacked in this forum????
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