General Category > Unofficial F/A-18 Acceleration Pack board

Carrier Landings

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deltaleader:
Alright!  Went back to the sim and finally completed the carrier landing practice mission.  Boltered a couple of times but none the less completed it!   ;D

Great Ozzie:
Excellent to hear Delta. :-D

And I want to thanks the Microbrewst for his excellent posts as some great information in there.  I meant mine as a "supplemental" to his.

And yes Microbrewst, I was certainly coming in low in my video (AOA was high).  But I had to!  Really!  I was new and didn't know what else to do!

I was going to say overweight too... unless there was a gross-wt increase from 34,000 lbs to 37,000lbs.  Now I do like I said and dump 2/3rds of that.

Like I was saying before, it was hard for me to determine my position on the glideslope with the zoom level I was using (particularly during the day) but now that a got a boatload of traps under my belt, things aren't happening so fast and I have more time to think about lineup.  I'm going to try what you say because...

I "know" you are right on about the meatball.  I fly low glideslope (cause it's easier to see!) and consistently trap the No. 1 wire (sometimes no.2).  Now that I know the "right" wire is the No. 3, I will be working hard to acquire the meatball and keep it centered on the datum lights.  Nothing else to do if I want to be promoted!

One more point Micro about landing speed (again folks, this man is on the money)... I found a checklist for the A-D models with a Landing Configuration of Full Flaps, AOA of 8.1 degrees at 27,000 lbs; Landing Approach Speed is 126 kts.  (ehem, did someone say this wasn't possible :-O ).  For every 1,000lbs above this one can add approx. 2 knots and be good to go.

Microbrewst, I do have one question for you sir (at least it is a hope)... you are a trusty Shellback, aren't you?  :o

Rob O.

SUBS17:
126kts is the superbugs approach speed(10kts less than the A and C model), 126kts will produce a high AoA in FSX and you just might hit the tail on the deck. There again if you like approaching at that speed its up to you.

Intrepid:

--- Quote from: Great Ozzie on January 26, 2008, 11:32:34 am ---

Btw, to the person who posted the how to stop the head movement in VC... blessings be upon thee.




--- End quote ---
You are very welcome, I found it too distracting to leave in the sim,thanks for the extra info.The best I have been able to do so far was  3 good landings out of 5, I will try the fuel dumping,never even thought about that :-\
Randy

deltaleader:
There is a lot of great information in this thread. I think it should be tacked in this forum????

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