General Category > Unofficial F/A-18 Acceleration Pack board
Carrier Landings
SUBS17:
Maybe mine has the realistic UFO FM patch lol ;D.
fael097:
bumping this thread, and speaking of carrier landings, the fsx braking system has to be very unrealisitc, you know, when you're on the ground at 150kts and you pull the parking brakes, and the aircraft nose instantly leans foward and almost hit the ground. well, on carrier landings, even on the most perfect landing, i ALWAYS hit the deck with the nose. even on the most perfect landing, this happens. watching some real hornet landing videos on youtube, i noticed that even desaccelerating from 140kts to 0 in like one or two seconds, the aircraft's nose remains static.
well, honestly, i dont know why microsoft wanted to put militar aircrafts capable of arrested landings in a game with these physics conditions.
sorry for the typo, im really frustrated with this GAME.
SUBS17:
150kts on the ground putting the park brake on, LMAO you're supposed to use aerodynamic braking combined with toe brakes and air brakes.
deltaleader:
--- Quote from: fael097 on January 25, 2008, 08:51:24 pm ---bumping this thread, and speaking of carrier landings, the fsx braking system has to be very unrealisitc, you know, when you're on the ground at 150kts and you pull the parking brakes, and the aircraft nose instantly leans foward and almost hit the ground. well, on carrier landings, even on the most perfect landing, i ALWAYS hit the deck with the nose. even on the most perfect landing, this happens. watching some real hornet landing videos on youtube, i noticed that even desaccelerating from 140kts to 0 in like one or two seconds, the aircraft's nose remains static.
well, honestly, i dont know why microsoft wanted to put militar aircrafts capable of arrested landings in a game with these physics conditions.
sorry for the typo, im really frustrated with this GAME.
--- End quote ---
I am with you on this. I wonder how many people fly full realistic with crash detection vs not in those videos. My landing always do a nose dive and roll right in to the deck regardless of how perfect the approach was. I did notice if I use the ailerons to correct the roll after I hit the deck, in some cases it helped keep the plane from fully rolling over. It also makes a diference if I land with a lower gross weight as expected. I still think the carrier landing is screwed up...I want to confirm this with a real f-18 pilot in which I may ping here real shortly.
SUBS17:
The roll is induced by not being properly lined up with the centre of the carrier, I found this out in the carrier practice mission if you over do it you can damage your control surfaces and when you launch you lose control. Do not use park brake to land on carriers either ;D Hook and airbrakes only
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