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Walk in gates points problem with airport elevation

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hkhoanguyen:
Hello,

In Split, the walk to gate points seems to be affected by the airport elevation.

Any solution for this ? thanks

virtuali:

--- Quote from: hkhoanguyen on February 20, 2022, 11:05:55 am ---In Split, the walk to gate points seems to be affected by the airport elevation.
--- End quote ---

Yes, that's to be expected if the airport has some "hollow" parts, with no solid ground underneath. We are planning to add the ability to edit pax waypoint in 3D, which will of course more useful to do other things that solving this edge cases, but it would fix this too.

hkhoanguyen:

--- Quote from: virtuali on February 20, 2022, 11:15:56 am ---
--- Quote from: hkhoanguyen on February 20, 2022, 11:05:55 am ---In Split, the walk to gate points seems to be affected by the airport elevation.
--- End quote ---

Yes, that's to be expected if the airport has some "hollow" parts, with no solid ground underneath. We are planning to add the ability to edit pax waypoint in 3D, which will of course more useful to do other things that solving this edge cases, but it would fix this too.

--- End quote ---

Thanks for your reply,

Hope to have this update soon, have a nice weekend

Swisspilot:
Second that, 3d is realy needed.
Kind Regards
Patrick

themkall:
yep agreed, there are gates that are inclined, it would be very useful!

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