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Airport cache regeneration completed with FAILURE

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OtanerBR:
Ok, i think i solve partially my problem.

Inside the folder "Programdata/Microsoft", i had 2 folders: FSX and FSX-SE. I renamed the FSX folder to FSX1 and FSX-SE to FSX-SE1 to the simulator rebuild the cache. He did another FSX-SE, but i do not renamed the FSX1 to FSX again. After that, the "Scenery Rebuild Cache" appear again, every time i open the simulator.

Now is between 159 and 163 seconds to rebuild the cache.

Instead of reading the AFCAD from the addon airports, the GSX read from C:/Steam/steamapps/common/FSX/Scenery. A lot of addon airports are in this situation now.

I don't know how to "point" the GSX to correct Scenery.CFG to read the correct airports.

Thanks in advance,

Renato
SBSP/Brazil

virtuali:

--- Quote from: OtanerBR on October 08, 2021, 12:11:57 am ---Inside the folder "Programdata/Microsoft", i had 2 folders: FSX and FSX-SE. I renamed the FSX folder to FSX1 and FSX-SE to FSX-SE1 to the simulator rebuild the cache. He did another FSX-SE, but i do not renamed the FSX1 to FSX again. After that, the "Scenery Rebuild Cache" appear again, every time i open the simulator.
--- End quote ---

In my previous post, I've explained why you shouldn't normally have two folders, if you only use FSX:Steam AND you removed the original FSX and reinstalled the FSX:Steam correctly.


--- Quote ---Now is between 159 and 163 seconds to rebuild the cache.
--- End quote ---

Which is still far too long but, of course, it's difficult to know exactly without knowing anything about your system. If your sceneries are located on a mechanical drive, it will surely take longer than if they are on a fast SSD.

In any case, it will surely be faster if you add EVERY folder that contains sceneries to the antivirus Exclusions. This will of course improve the startup time as well, so you shouldn't do it just for GSX, but it's a good practice anyway.

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