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How to create night lighting?

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burner12:
I'm wondering is there another way to simulate a night carrier landing with the right lighting, such as not seeing the ship until aboput 1 mil, without having to make the visibility look like fog?

SpazSinbad:
burner12, I have been puzzling all day about what you are requesting. Do you refer to your simulator setup (and what is it for night time please - including date/time/season etc and what are expected weather conditions).

As a quick generalisation perhaps you can control the ship light brightness through FSX settings? OR as you seem to suggest (without having fog) setup the cloud base so that at one mile the aircraft emerges from the overcast to see the ship (NOT TOO BRIGHTLY LIT) ahead (close to being on glideslope - that is easy to set up with the graphs for the glideslope v distance on other threads here)? The mirror is likely going to be always brighter than carrier/ship lights.

I could say more about the reality sight picture but perhaps this is not what you want to know? However I will say that likely as seen in FSX at one mile it is difficult as it is in daytime to see enough detail via the mirror (depending on a lot of variables though). At night in real iife it can be like this. This is the beauty of the NEW MODIFIED HUD! What a brilliant thing it is with the 'needles' and TACAN distance. The aircraft can be setup as best as possible from a long way out so that the transition to visible mirror etc. is a good one.

burner12:
I was talking with the guy who made the new video about that new glass hud on how he created this night lighting effect seen here



and he said turn the vis down to 1mil. But whenever I do that if I start off on the runway looking for 1 of thecarriers its impossible because the world in envoloped in fog. So is there a way to make objects dimmer but still keep clear visibility so you don't see th ship til about 1 mil?

Orion:
But doing that would have the same effect as fog except you'd be able to see your way around - you still wouldn't be able to see the carrier, though.

burner12:
So i guess the only way to replicate a true NIGHt carrier landing is by creating a fog effect, you agree?

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