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Released: Multiplayer Carrier Ops - Nimitz

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skimmer:
SFCarrier2, Sludge Hornet and Skype? I'm thinking about getting involved but need 4 ? answered if you would please.
1.Is SFCarrier2, AICarrier2 ? I have AICarriers installed now with FSX:ACCELERATION USS NIMITZ & USS EISENHOWER VERSION 2.0
2.Is the Sludge Hornet the FSX hornet with the modifications I have already made from the info collected here on forum.
                                           (if I'm incorrect about these 2 where can I find them?)
3.Is Skype a dwnld program for communicating ? Need to read about this somewhere.
4.Will you make a list of needed addons and scorce for partisipation ?
                                                                       Looks like a lot of fun ;D      PS. I also have Java 1.6.0 _17      Fifth ?= is that good enough?                                                     THANK YOU,Skimmer                                                               

neutrino:
3. Skype is a freeware messenger (like ICQ) we are using to communicate before and during the session. Download here: http://www.skype.com/

We need to have your Skype username in order to add you to the call (we use voice communication, so you need to have a headset). You can post it here on Friday, when everyone posts if they are going to fly on Saturday ;)

Sludge:
Skimmer...

1.  SFCarrier2 mission is NOT AICarriers2.  There have been some compatibility issues and before coming to the multiplayer, I recommend UNINSTALLING AICarriers and Javiers, then installing the SFCarrier2 mission by Orion.
2.  Yes, the "Sludge Hornet" is a compilation of all the changes Ive made to my Hornet that Im putting into two easy install .zip packages.  One that is a "basic", without the Engine Smoke and Hi-G effects.  The other, "effects" version, with all effects included and enabled.  You will be able to install both and simply choose either one from within FSX depending upon the agreed upon "Sludge Hornet" to be used.
3.  Skype is a separate VoIP chat program, where you can use your headset for full duplex communications.
4.  Yes, working on that now.  Will get a list out later this week for all interested.

Its alot of fun and shouldnt require the use of Java.

Later
Sludge

skimmer:
Thanks neutrino and Sludge,I'll wait untill you have that list ready so I have full compatability with all . I'll have to uninstall ut2 no doubt and a few other fps hungry addons so I can fly like top gun. ::) ::)

Orion:
Nice screenshots Brian and nice video, as always Don :)!

What is the Formation AI utility?  I've used FS Recorder in other cases, but I'd think it'd be pretty good for creating formations and what not.

Sludge: Having two calls sounds good to me.

Skimmer:
1. No, SF Carrier 2 is also known as Multiplayer Carrier Ops - Nimitz, the addon I developed which is featured in this thread.  It is a multiplayer mission which lets you use Javier's Nimitz in FSX Acceleration multiplayer.  AICarriers2r2 is an addon by Larmont Clark which uses a Java implementation of SimConnect which lets you place AI boats at user specified locations.
2. Not exactly, but it is possible.  The Sludge Hornet is the default FA-18 Hornet with the modifications that Sludge had made.  Depending on which mods you and Sludge used, it is possible that they could be pretty much the same.  Although, one major difference would be that I've re-packaged Sludge's FA-18 into a new SimObject entry so people wouldn't get the flight dynamics mismatch when they used Sludge's modified AIR file.
3. Yes, Skype is an instant messaging client which we use for voice communications.  As described earlier, you give me your Skype username prior to the session so I can add you to the conference call so we can all talk together when flying.
4. All you need is my mission (SF Carrier 2) and Skype.

Java is a good thing to have, especially if you'd like to use AICarriers2r2, but isn't required for my mission.  Oh, and you mention Ultimate Traffic II, is it any good?  I was thinking of getting it, but it costs quite a bit just for traffic.  And it'd be interesting to see what happens if you keep it on during the flight.  Since it injects the traffic through SimConnect and as I've learned, FSX syncs all aircraft in multiplayer, would all players get your AI too?  Don't think you'd need to uninstall anything, though, as long as they're not enabled or being used.

Okay, that's all the replies to posts, now to get onto what I really meant to say today:

I'm in the middle of writing a very small automated program which will get us all on one version of my mission, which should eliminate any "internal errors" trying to get into my mission.  I'll give it to you all next Saturday to run and we should all be able to get into the same session.  Problem should be solved, and I promise I won't get carried away with any impromptu test versions :P.

And haha at Sludge and Simon using quotes as their under avatar text :P.

You know you've flown too many multiplayer sessions when you hear "Son of a b----" you think of Simon's call sign :P.

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