Products Support > GSX Support FSX/P3D
GPU spawn loacation differences
virtuali:
Please report if choosing "Restart Couatl" on arrival fixes this.
themkall:
will try tomorrow and report back
fokker100-70:
Hi
I have discovered a workaround to the problem (as suggested to me by @disco79stu - Thank you!) that if one selects the parking in GSX when very close to the actual parking, the GPU does turn up in good time. And from the spot view, one can tell that it spawned at the point where parking selection was made and not from behind the aircraft how it does before departure.
So, the problem of the GPU taking a long time to turn up after arrival seems to happen if the selection of the parking for arrival is very far away, as in my case, I normally select my parking just after passing 10,000ft in the descent and before reaching the transition level. This is normally miles away from the arrival airport.
Perhaps this root cause should be investigated and a fix provided.
Thanks in advance.
themkall:
so after landing at lgav vacated 03R on D8, restarted couatl selected the b31 stand and taxied there, shut the engines down and requested the gpu. It did turn up in a fair amount of time but it could be that i was close to the parking. surely it didnt arrive from behind of the aircraft, as it does on the first load of the aircraft when you request for the first time the gsx's services.
virtuali:
--- Quote from: fokker100-70 on May 26, 2021, 05:29:16 pm ---I have discovered a workaround to the problem (as suggested to me by @disco79stu - Thank you!) that if one selects the parking in GSX when very close to the actual parking, the GPU does turn up in good time. And from the spot view, one can tell that it spawned at the point where parking selection was made and not from behind the aircraft how it does before departure.
--- End quote ---
This has been very helpful.
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